• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Community Created 3.5 D&D data set....

Sorry, should have posted this earlier - I got distracted by other projects!
Here's a user file with both 'Master of Radiance' and 'Master of Shrouds' (LM). I believe I coded both fully - except that it looks like I had some problem with giving the extra rebuking to the MoS, so it's offered as a bonus feat at 1st level.

Thank you!

Here're these Dark Knight classes. I'm working on some other classes as well. Wanna tackle Legion next.
Knight of the Thorn is tricky.
So far I only have it working with wizard by granting it a second specialization from a variant class. It wigs out when I take Practiced Spellcaster though (only discovered that last night).
One of my players has a rudimentary Anarchic Initiate underway. I'll be looking at the Constructor soon™ for another player.

Also, unrelated but I'm wondering if there is a way to set a 'magic level' as a prereq? And what coding would I put in if I wanted a feature to increase natural attack damage by a fixed number (like +2 to slam)?
 

Attachments

Last edited:
I was just wondering the status of the DMG II, with regards to adding the magic items to the Community Set. I wanted to know if anyone was working on it before I started trying to add them in for myself as needed.
 
hi. SEVEN years later - is this pack project still active? I am looking to update my files. thanks!

Kinda needing something from Monster Manual V (5 / five) - how much of that is done, if at all yet?

I would love to contribute but i do not really know how?

i added some fluff stuff for RavenX to put into the Dragonlance pack for Pathfinder a while (years) back (he never used it or even looked at it yet) :( ...
but i am a total newb to putting content in here, still.
 
Last edited:
hi. SEVEN years later - is this pack project still active? I am looking to update my files. thanks!

Kinda needing something from Monster Manual V (5 / five) - how much of that is done, if at all yet?

I would love to contribute but i do not really know how?

i added some fluff stuff for RavenX to put into the Dragonlance pack for Pathfinder a while (years) back (he never used it or even looked at it yet) :( ...
but i am a total newb to putting content in here, still.

Very little has been entered from MMV to date. I was in the process of revamping how monsters are handled when a separate project side-tracked me. I hope to pick this back up after the next release.That said, if you wanted to add some monster races from any of the Monster Manuals (except 1) I certainly wouldn't complain. I may end up editing them, but that's easier than entering them from scratch.

i haven't really touched the DL stuff in this set yet, though it does remain on the to-do list. Unfortunately, there's just so much content that needs to be entered, and so much that needs to be updated before adding more that it takes a lot of time. Several people have contributed material over the last few releases which has been a tremendous help.
 
I want to know how can I contribute homebrew material to the community. I don't know either where, nor how can I upload my own content.
 
If you are creating material from "official" sources, you can send copies of your files to Sendric to be added to the Community Pack.
If you have produced homebrew material, you can create a new thread to tell people what you have made and they can contact you if they are interested - possibly this could be added to the Community Pack. If the file(s) are small, you can attach them to your post.
 
looking at adding the berserker from deities and demigods with a few changes to make it relevant to 3.5, but the thing I'm having the most issue with is the beast form ability which I was thinking of duplicating the lycanthrope template for the appropriate animals and removing the whole curse thing and then bootstraping it as the class ability but I have no clue how to make it happen even though I have it figured out on paper. Then as a side note I was considering adding the other lycanthrope templates but run into essentially the same issue
 
I was wondering if there was anything I could do to help out. I am not good at coding but I do have the augmentation crystals from MiC and I could do some other wondrous items.
 
I was wondering if there was anything I could do to help out. I am not good at coding but I do have the augmentation crystals from MiC and I could do some other wondrous items.

There's always more that can be done. You can send me anything you've done at sendric [at] gmail [dot] com.

Be sure to check the top post of this thread to see what changes are done for the next release:

http://forums.wolflair.com/showthread.php?t=20757
 
Release 1.20 - October 2nd, 2017

Enhancements & Changes
  • 3.0 - Book of Vile Darkness: Updated all spells and domains to meet new standards. Obsoleted old spells. (Sendric)
  • 3.5 - Complete Adventurer: Obsoleted old spells. Updated Vigilante spell list. (Sendric)
  • 3.5 - Complete Arcane: Obtain Familiar now allows user to select which class gets the familiar. (Sendric)
  • 3.5 - Complete Arcane: Updated Warmage and Wu Jen spell lists; obsoleted old spells. (Sendric)
  • 3.5 - Complete Champion: Spiritual Connection class variant now provides SLA's in Spells tab and properly tracks their usage. (Sendric)
  • 3.5 - Dungeonscape: Factotum improved to have all skills as class skills, including any new skills that get added in the future or by users. (Sendric)
  • 3.5 - Fiendish Codex 2: Hellfire Warlock was sometimes removing the ability to select Invocations. (Sendric)
  • 3.5 - Frostburn: Updated Winter domain and obsoleted old domain spells. (Sendric)
  • 3.5 - Heroes of Horror: Added notes to the Corruption and Depravity adjustments to indicate users should turn on the Tainted condition to receive the full benefits. (Sendric)
  • 3.5 - Players Handbook 1: Obsoleted all remaining replacement spells. (Sendric)
  • 3.5 - Races of the Dragon: Added script to Draconic Legacy which adds spells to Sorcerer spell list based on chosen dragon type. (Sendric)
  • 3.5 - Spell Compendium: Transferred domains to this file, updated them to match new format. (Sendric)
  • 3.5 - Tome of Magic: Shadow Familiar now grants the Shadowcaster a familiar. Users will need to add the Dark Template manually. (Sendric)
  • 3.5 - Tome of Magic: Shadowcasters can now substitute their ability to cast 2nd-level mysteries for one of the spellcasting requirements for Mystic Theurge. Note: Characters must qualify for at least one spellcasting requirement before replacing the other with this ability. (Sendric)
  • Custom - Core Book Mods: Added a new version of Smite Evil which assigns appropriate User tags for use with pre-reqs. (Sendric)
  • Custom - Sources: Added new source tags for Corruption and Sanctified spells. Users will need to select these sources before spells of these types will appear in character spell list. (Sendric)
  • DL - Campaign Setting: Added description and type specials to Fetch race. (Sendric)
  • Various - Updated references to obsolete spells. (Sendric)
  • Various - Added spells to Spellthief spell list. (Sendric)

Bug Fixes
  • 3.5 - Book of Exalted Deeds: Sword of Righteousness and Fist of Raziel PrC's were popping errors due to errant SpecSource tags being applied to the class helper things. (Sendric)
  • 3.5 - Complete Arcane: The Warlock class' Detect Magic at-will ability was appearing on the Background tab under Racial Abilities. (Sendric)
  • 3.5 - Complete Arcane: Sublime Chord was popping an error when selected if Bardic Music wasn't already on the character. (Sendric)
  • 3.5 - Complete Arcane: Sublime Chord spell progression matrix was incorrect. (Sendric)
  • 3.5 - Complete Arcane: The Warlock's Eldritch Blast was not improving when taking a PrC that increases spellcasting. (Sendric)
  • 3.5 - Complete Champion: Spiritual Connection class variant was not properly removing Wild Empathy (Sendric)
  • 3.5 - Complete Champion: Paragnostic Apostle/Initiate PrC's had a capitalization error in one of their pre-reqs resulting in a failure to validate. (Sendric)
  • 3.5 - Drow of the Underdark: Arachnid Rod was missing a price. (Sendric)
  • 3.5 - Dungeonscape: Arcane Dilletante spell list incorrectly included spells with an XP cost, and each spell was listed twice. (Sendric)
  • 3.5 - Races of Destiny: Able Learner was allowing characters to take Skill Tricks with 1 point instead of 2. (Sendric)
  • 3.5 - Tome of Magic: Selecting any number of Shadowcaster Mysteries was popping an error about having too many Mysteries assigned. (Sendric)
  • 3.5 - Tome of Magic: The Extra Fundamental Mystery was adding the ability to take an additional fundamental too late and caused an error. (Sendric)
  • 3.5 - Tome of Magic: Unveil pre-req for ability to cast 5th-level mysteries was incorrect. (Sendric)
  • 3.5 - Unearthed Arcana: Drow spell-like abilities were not appearing in spells tab. (Sendric)
  • Custom - Dragon Magazine: Ordinator was missing class skills. (ErinRigh)
  • Custom - Spell Like Abilities: Some SLA's were appearing in the Background tab under Racial Abilities. (Sendric)
  • Custom - Universal Specials: Undead type was not removing CON score. (Sendric)
  • DL - Campaign Setting: Fetch race was popping an error when selected. (Sendric)
  • FR - Champions of Ruin: Initiate of Shar was not properly assigning additional spells. (Sendric)
  • Ravenloft - Champions of Darkness: Mechanical Aptitude was popping an error caused by a pre-req. (Sendric)

Data File Authoring
  • 3.0 - Book of Vile Darkness: Added Ur-Priest PrC. (ErinRigh)
  • 3.0 - Oriental Adventures: Added all remaining items. (Illyahr)
  • 3.5 - Book of Exalted Deeds: Added all remaining items. (Illyahr)^
  • 3.5 - Complete Arcane: Added feats Collegiate Wizard and Precocious Apprentice. (Sendric)
  • 3.5 - Complete Divine: Contemplative PrC added. (ErinRigh)
  • 3.5 - Epic Level Handbook: Added some PrC's, feats, and monster race Abomination, Infernal. (ErinRigh)
  • Custom - Online Content: Added Witch base class. (Sendric)
  • FR - Champions of Ruin: Added Justice of Weald and Woe Prc and some spells. (Dark_Soul)
  • FR - Races of Faerun: Added Fey'ri race. (Dark_Soul)

New Files Added
  • Greyhawk - Greyhawk Gazeteer: Includes deities. (Dami)#
  • Greyhawk - LGC Greyhawk Deities: Includes deities. (Dami)
  • L5R - Rokugan Campaign Setting: Includes everything. (Illyahr)

Files Removed
  • 3.5 - Spell Compendium Domains: Obsoleted all spells. Updated and transferred domains and specials to 3.5 - Spell Compendium. (Sendric)

Notes
  • * Monster races that have been updated for stock portfolios will no longer have feats and weapons bootstrapped (except for some bonus feats). This will make the races more customizable. Portfolios will include all feats and weapons found in the source books.

Known Issues
  • ^Skylord has a new companion type based on the companion being a flying mount. Details are under the class feature "Call Flying Mount"
  • ^Stalker of Karash casts like a Ranger or adds its class level to ranger for spellcasting. Currently only has its own casting (does not add to Ranger yet).
  • ^Hollyphant gets separate damage depending on whether it's in its alternate form or not.
  • # Does not include Raxivort.
 
Last edited:
If we got the beta release, do we need this one?

Not necessarily. There are a few additional changes beyond the beta release, and also a minor bug that causes the beta not to compile. So, you can fix that yourself by removing or altering the reference to spMisead6 to spMislead6 in the Oriental Adventures file.

Or you can just download v1.20 and have the latest.
 
My group and I have been having some major trouble with the latest update. When we updated there were, all of a sudden, an absurd number of duplicate records and we haven't had any success with fixing it. Has anyone else had this issue or could someone help me understand how we can get Hero Lab back to normal?
 
My group and I have been having some major trouble with the latest update. When we updated there were, all of a sudden, an absurd number of duplicate records and we haven't had any success with fixing it. Has anyone else had this issue or could someone help me understand how we can get Hero Lab back to normal?
You must update both HL d20 and the Community files. It sounds like you only did the LW files and not the community files.

Make sure both are updated. If still getting errors RIGHT CLICK and copy the errors and past into this thread. That will help us figure out what is wrong.
 
Back
Top