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Chimera points

  • Thread starter Thread starter richard.j2.lonski at mail
  • Start date Start date
R

richard.j2.lonski at mail

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I'm told that the point total for the Chimera is incorrect (I don't
have the codex in front of me to verify). In Army Builder, when you
add a Chimera to a squad, it defaults to a turret mounted multilaser,
but does not add the points for such.

Second (for the IG Chimera again), it does not gray out the other
selections once a turret or hull weapon is selected (I can choose a
turret multi-laser, hvy bolter, hvy flamer, and twin linked hvy bolter
as well as a hull hvy bolter and hvy flamer all at the same time).

Lastly, let me say thanks....this is not a project I would want to
tackle and I also appreciate the quick response time you have with any
valid changes/updates that are given to you!


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----- Original Message -----
From: Richard Lonski
To: ab@support.wolflair.com
Sent: Thursday, January 18, 2001 1:12 PM
Subject: [AB] Chimera points


>I'm told that the point total for the Chimera is incorrect (I don't
>have the codex in front of me to verify). In Army Builder, when you
>add a Chimera to a squad, it defaults to a turret mounted multilaser,
>but does not add the points for such.

Hmm in my army builder the points for the Chimera is 80... 70 + 10 for the
Multilaser


>Second (for the IG Chimera again), it does not gray out the other
>selections once a turret or hull weapon is selected (I can choose a
>turret multi-laser, hvy bolter, hvy flamer, and twin linked hvy bolter
>as well as a hull hvy bolter and hvy flamer all at the same time).

It does in mine. Are you using AB 2.1 or ABLite? Also do you have the most
recent version of the 40K files?

Matthius


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--- In armybuilder@egroups.com, "Brad Morgan" <B-Morgan@c...> wrote:
> The Chimera problem was reported a while ago and fixed quite
recently. Make


Oops....I had pulled the latest update down, but I didn't double check
to see if this corrected the points issue. Although I'm still
getting the issue with being able to select multiple turret and hull
weapons, but this may be an issue with AB Lite (I don't have the full
version in front of me right now....I'll take a look when I get home).

Sorry for the uneccessary e-mail :(


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One fine day in the middle of the night, Richard Lonski <richard.j2.lons
ki@mail.sprint.com> got up to write:

>I'm told that the point total for the Chimera is incorrect (I don't
>have the codex in front of me to verify). In Army Builder, when you
>add a Chimera to a squad, it defaults to a turret mounted multilaser,
>but does not add the points for such.

That was fixed recently. Update your datafiles without delay! :)

>Second (for the IG Chimera again), it does not gray out the other
>selections once a turret or hull weapon is selected (I can choose a
>turret multi-laser, hvy bolter, hvy flamer, and twin linked hvy bolter
>as well as a hull hvy bolter and hvy flamer all at the same time).

Are you using Army Builder Lite?

>Lastly, let me say thanks....this is not a project I would want to
>tackle and I also appreciate the quick response time you have with any
>valid changes/updates that are given to you!

Thanks :)

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