• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Chaos Cult Termie Troopie

  • Thread starter Thread starter richard.j2.lonski at mail
  • Start date Start date
R

richard.j2.lonski at mail

Guest
Please forgive the alliteration, but I couldn't resist.

When I make a chaos terminator squad a cult squad, I have the option
to make them troop choices. I don't think this is correct, although I
would love to have a Chaoswing army (a.k.a. the Chaos Deathwing), I
think folks would be irritated.

Thanks
 
--- In armybuilder@y..., richard.j2.lonski@m... wrote:
> Please forgive the alliteration, but I couldn't resist.
>
> When I make a chaos terminator squad a cult squad, I have the
option
> to make them troop choices. I don't think this is correct,
although I
> would love to have a Chaoswing army (a.k.a. the Chaos Deathwing), I
> think folks would be irritated.
>
> Thanks


In the GW FAQ they state that, "Basically you get to use the stats
(apart from save) and special rules for the cult Marines (Berzerkers
etc), with the saves, equipment and upgrades of the Terminators."

This includes the ability for cult termies to be used as troops (it's
mentioned specifically). So go ahead and make that Chaoswing, and
post some pics when you're done.

Keith Hann
 
--- In armybuilder@y..., cgift@h... wrote:
> --- In armybuilder@y..., ice_age@h... wrote:
> > --- In armybuilder@y..., richard.j2.lonski@m... wrote:

>> In the GW FAQ they state that, "Basically you get to use the stats
>> (apart from save) and special rules for the cult Marines
>> (Berzerkers etc), with the saves, equipment and upgrades of the
>> Terminators."
>>
>> This includes the ability for cult termies to be used as troops
>> (it's mentioned specifically). So go ahead and make that
>> Chaoswing, and post some pics when you're done.
>>
>> Keith Hann


*If they share stats (except for armor), then shouldn't the 1000 Sons
Terminators get 2W?....or did they mention that too?*


**I have not seen that FAQ, but it makes sense, however, does that
mean that noise marine terminators:
A: count towards the noise marine requirement for a warp amp?

B: get a free champion upgrade is fielded in a unit of 6 per the EC
article in the latest WD?

I would say yes, but I have not seen any clarification or mention
of that by GW.**


I figure I'll answer both questions here:

Do Thousand Sons Terminators get two wounds? Well, you'd think so,
wouldn't you? It was obvious from the start that they should, and
that is what the FAQ strongly suggests. However, 1KSons Termies do
not have 2 wounds in any GW source, and the FAQ never corrects that
specifically, so no, they don't. Oddly enough they don't have
the "can't ever charge" disad either. They are revising the Cult
Termie rules for the Chapter Approved codex, and hopefully these are
some of the revisions included. Tzeentch was really given the shaft
this edition.

As for the Noise Marine question, I don't own a Chaos codex, so I
couldn't answer the first part, as the exact wording is fairly
important. All I know is that Noise Marine Terminators count as
troops if you wish. They don't count as Noise Marines (a seperate
unit altogether). They definately do not get a free Aspiring
Champion, as that rule only applies to an Emperor's Children army,
and then only to Noise Marines. NM Termies can count as troops, buy
can't count as Noise Marines, which is what the sacred number rule
applies to.

Keith Hann
 
--- In armybuilder@y..., ice_age@h... wrote:
> --- In armybuilder@y..., richard.j2.lonski@m... wrote:
> > Please forgive the alliteration, but I couldn't resist.
> >
> > When I make a chaos terminator squad a cult squad, I have the
> option
> > to make them troop choices. I don't think this is correct,
> although I
> > would love to have a Chaoswing army (a.k.a. the Chaos Deathwing),
I
> > think folks would be irritated.
> >
> > Thanks
>
>
> In the GW FAQ they state that, "Basically you get to use the stats
> (apart from save) and special rules for the cult Marines (Berzerkers
> etc), with the saves, equipment and upgrades of the Terminators."
>
> This includes the ability for cult termies to be used as troops
(it's
> mentioned specifically). So go ahead and make that Chaoswing, and
> post some pics when you're done.
>
> Keith Hann



If they share stats (except for armor), then shouldn't the 1000 Sons
Terminators get 2W?....or did they mention that too?
 
--- In armybuilder@y..., ice_age@h... wrote:
> --- In armybuilder@y..., richard.j2.lonski@m... wrote:
> > Please forgive the alliteration, but I couldn't resist.
> >
> > When I make a chaos terminator squad a cult squad, I have the
> option
> > to make them troop choices. I don't think this is correct,
> although I
> > would love to have a Chaoswing army (a.k.a. the Chaos Deathwing),
I
> > think folks would be irritated.
> >
> > Thanks
>
>
> In the GW FAQ they state that, "Basically you get to use the stats
> (apart from save) and special rules for the cult Marines
(Berzerkers
> etc), with the saves, equipment and upgrades of the Terminators."
>
> This includes the ability for cult termies to be used as troops
(it's
> mentioned specifically). So go ahead and make that Chaoswing, and
> post some pics when you're done.
>
> Keith Hann


I have not seen that FAQ, but it makes sense, however, does that mean
that noise marine terminators:
A: count towards the noise marine requirement for a warp amp?

B: get a free champion upgrade is fielded in a unit of 6 per the EC
article in the latest WD?

I would say yes, but I have not seen any clarification or mention
of that by GW.
 
Hello!

Are there any plans to include the new warbands (Town Cryer #12) into the
files, Colen?

Thanks,

Dieter
 
At 08:34 05/03/2001 +0100, you wrote:
>Hello!
>
>Are there any plans to include the new warbands (Town Cryer #12) into the
>files, Colen?

Indeed. When's it out? I've got the TC11 stuff nearly finished, I should
probably get some work done on it... damned AI assignments :/


--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time
 
Back
Top