I would LOVE it if I could change the container of multiple things.
I finished putting in Sandpoint for RotRL, and like a dumbass, I didn't think to separate between Merchants, Taverns, Services, and homes.
So I have 50 entries under the Sandpoint adventure area. I want to make these groupings to make my navigation easier. So I add another group to places (Sandpoint Merchants) and start removing containers, then re adding containers.
By the time I get through 5 of them, I'm going stir crazy.
I don't mind adding a ton of data in one sitting, but remove container entry>Confirm, add, confirm, save is driving me nuts. It feels like I'm getting less done overall.
In fact, a HUGE timesaver would be to be able to mutli-thing edit in the first place.
Create a dungeon, put in the map. Put pins for each room. Link Pins to a new room each time. Go back to the main nav and add in ALL the rooms at once. Instead of doing each room individually. (yes, I know you have to put info into each room anyway, but it would help my brain to have them already in a tree view, not to mention finding each one outside the map pins).
I finished putting in Sandpoint for RotRL, and like a dumbass, I didn't think to separate between Merchants, Taverns, Services, and homes.
So I have 50 entries under the Sandpoint adventure area. I want to make these groupings to make my navigation easier. So I add another group to places (Sandpoint Merchants) and start removing containers, then re adding containers.
By the time I get through 5 of them, I'm going stir crazy.
I don't mind adding a ton of data in one sitting, but remove container entry>Confirm, add, confirm, save is driving me nuts. It feels like I'm getting less done overall.
In fact, a HUGE timesaver would be to be able to mutli-thing edit in the first place.
Create a dungeon, put in the map. Put pins for each room. Link Pins to a new room each time. Go back to the main nav and add in ALL the rooms at once. Instead of doing each room individually. (yes, I know you have to put info into each room anyway, but it would help my brain to have them already in a tree view, not to mention finding each one outside the map pins).