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Cantrips

MagicSN

Well-known member
Hello!

How can I choose Cantrips, instead of using the pre-setted ones (Ghost Sound, Light, Mage Hand, Predigitation) ?

Thanks in advance.

MagicSN
 
Copied from my answer to your question on the other thread.

Looks like it is not considering Wizard Suggestion and is instead hardcoded to the original 4 cantrips at least for Arcanist (Wizard). Mage (Wizard) has code to pick 3 cantrips, but again only considers the original 4 cantrips. You could copy the Arcanist class. Then in the editor select Counts As and make sure that Arcanist is selected. Go into bootstraps and for pWizGhoSou, pWizLight, pWizMagHan, pWizPresti and a tag "User.FeatureChk". Add pWizSugges as an additional bootstrap also with added User.FeatureChk tag. Finally add an Eval Rule for phase Validation. You can copy the "Too Many Cantrips" one from Mage (Wizard) but change the "3"s to "4"s
 
Hello!

Thanks a lot. Attached (if other people have a similar issue) is my modified class "Arcanist II" which adds the feature.

Thanks a lot for your help!!!!

MagicSN
 

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