Lord Magus
Well-known member
I'm trying to code an item that is basically the same as a Lion Cloak, but allows you to polymorph into an owlbear instead of a lion. It otherwise uses the same mechanics, being based on Beast Shape II (even though Beast Shape II does not normally allow you to polymorph into a magical beast).
This is the code used by Lion Cloak on Polymorph Phase 3 to limit the shape choices to Lion
I tried to replace rmLion with rOwlbear, and tpAnimal with tpMagBeast, but this does not restrict the available shapes to Owlbear, like Lion Cloak's shapes are restricted to Lion; in fact, it does not seem to limit it at all.
I'm kind of stumped and am wondering whether the internal workings of Beast Shape II actually prevent using it with a Magical Beast form. Any insight you could give me?
This is the code used by Lion Cloak on Polymorph Phase 3 to limit the shape choices to Lion
Code:
gizmo.child[PolymoHelp].field[foCandExpr].text = "Race.rmLion & HasType.tpAnimal & (RaceSize.Large1 | RaceSize.Medium0 | RaceSize.Small11 | RaceSize.Tiny12)"
I tried to replace rmLion with rOwlbear, and tpAnimal with tpMagBeast, but this does not restrict the available shapes to Owlbear, like Lion Cloak's shapes are restricted to Lion; in fact, it does not seem to limit it at all.
I'm kind of stumped and am wondering whether the internal workings of Beast Shape II actually prevent using it with a Magical Beast form. Any insight you could give me?
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