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Bugs in chaos & bretonnia data files

petkoul

Member
CHAOS
when a character is given the mark of khorne (frenzy & +1 dispel) only the steeds are shown with the extra attack, the monstrous mounts are left with their original attacks.

when i give my lord the great maul (magic weapon) which makes him frenzy, his attacks are left 5, so do the attacks of its mount (steed or dragon).


BRETONNIA
the questing knights have strength 5 (4 +1 from GW) not 6, as they had in the previous edition.

the pegasus knights have Sv 3+ not 3+/2+, they never fight on foot to benefit from the +1 save for h/weapon & shield. ( i have seen this happen in other units as well).
 
does a monstrous mount really get the extra attack? i guess the rules say that, but it seems a bit... overpowered....

i will fix the other stuff, thx :~)
 
oh yes!!
Chaos Lord with Great Maul (+2Str & Frenzy) -> 6Att - 7Str
on Chaos Dragon -> 7Att - 6Str
NICE!!!
According to the rule book: the mount, either steed or monstous mount, gets the extra attack. I will find the exact page that dictates it and post it here.
(i am at work right now).

Another bug
Adding Bane Shield or Chaos Runeshield adds +2 Armor Save (like the Enchanted Shield) which is very nice but obviously wrong!!! :lol:

Thanx
 
I believe the rule states that the 'model' gets the extra attack and elsewhere it states that cavalry (aka rider and mount) count as a single model.
 
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