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Bug Reports - Community Created 3.5 D&D data set

Yeah it's in races of ebberon page 26 under shifter traits

Ah, thanks. Unfortunately, that source book hasn't yet been added to the community set. I'll add it to the to-do list, but I can't promise it's going to be very high on the priority list.
 
Ah, thanks. Unfortunately, that source book hasn't yet been added to the community set. I'll add it to the to-do list, but I can't promise it's going to be very high on the priority list.

That's odd, the shifter race is already in the files and all then other racial options are there.
 
I am building a Warpriest (PrC) of Hextor and I ran into errors.

When you take the first level of the PrC, you get the a bonus domain linked to your deity but the description has what is likely a copy and paste error as it states 'You gain access to the Oracle Domain abilities and spells.

When I assign my spellcasting levels to Cleric then go to the cleric tab to add spells when I try to assign new Domain spells I get the following error: "Syntax error in dynamic 'candidate' tag expression."

Also Hextor's description gives martial weapon proficiencies in flail, heavy flail, and dire flail yet it does not seem to get assigned. Same with the Weapon Focus option for a cleric of that deity.
 
I don't see the 'Oracle' reference you are reporting, but I do get the error when assigning spells.
Looks like you chose 'War' Domain for your cleric - the proficiency bonus comes from the domain, not really the deity. (Note Dire Flail is Exotic, not martial) It doesn't look like the domain adds the feat correctly (feat is assigned but no bonus).
 
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I am building a Warpriest (PrC) of Hextor and I ran into errors.

When I assign my spellcasting levels to Cleric then go to the cleric tab to add spells when I try to assign new Domain spells I get the following error: "Syntax error in dynamic 'candidate' tag expression."

Ok, this is a little confusing. There's a note in the Warpriest's Bonus Domain ability that talks about how the bonus domain is applied, but I can't find any rules anywhere that back it up.

Here's the note:
Casters who memorize their spells may choose to memorize one of the domain spells in place of another spell. Casters who cast spontaneously may choose to add one of the domain spells to their spells known list, though they are still limited by the number of known spells. Casters who use a spellbook may scribe these spells into their spellbook from another spellbook or scroll. Once scribed, they may choose to memorize one domain spell per level per day. Use the selector to determine which class to apply these new spells to.

Can anyone verify if the above is correct?

In the meantime, I've written a new script to replace the one currently found on the Warpriest's Bonus Domain ability which will work with the Cleric class or any class that uses secondary spells. Feel free to replace the script with this (note the change in timing as well):

(Complete Divine Class Special)

Pre-levels/12000
Code:
~ get out if we haven't chosen anything.
doneif (field[usrChosen1].ischosen = 0)

~ set our focus to chosen class
perform field[usrChosen1].chosen.setfocus

~ pull the tags that grant domain spells from the domain and apply to chosen class
perform hero.findchild[BaseClrDom,"CustTaken.cHelpWpt"].pulltags[ClsScAllSp.?]
perform focus.pushtags[ClsScAllSp.?]
 
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I am building a Warpriest (PrC) of Hextor and I ran into errors.

When you take the first level of the PrC, you get the a bonus domain linked to your deity but the description has what is likely a copy and paste error as it states 'You gain access to the Oracle Domain abilities and spells.

Fixed. Thanks.
 
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I am building a Warpriest (PrC) of Hextor and I ran into errors.

Also Hextor's description gives martial weapon proficiencies in flail, heavy flail, and dire flail yet it does not seem to get assigned. Same with the Weapon Focus option for a cleric of that deity.

This is a bug in the Favored Weapon Focus feat (core). I will attempt to fix it.

Update: I have it working up to the point where once you add the favored weapon to your portfolio, it will apply both proficiency and weapon focus. Not sure yet how to make the weapon appear as proficient in the selection menu.

Update #2: Note that the dire flail should not be listed as a favored weapon. I have fixed this for the next release.
 
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I am not sure if this is a bug or whether the PrC is still being worked on, the Hunter of the Dead from Complete Warrior does not show its Spell list when you take the PrC.
 
The Crusader (Tome of Battle) is applying its 2nd-level ability, Indomitable Soul, at level 1.

Create a 1st-level Crusader with 10's for Dex, Con, and Wis, and an 18 Charisma. You'll end up with saves of +6 Fort, +4 Ref, and +4 Will, when they should be +2, +0, +0 respectively.
 
Couple things I've noticed:


  • Thanks for fixing the Factotum class. The only thing that's really missing at this point is the Font of Inspiration feat from the WOTC website: http://archive.wizards.com/default.asp?x=dnd/frcc/20070606. This one might be a bit tricky since it scales with each time the feat is taken (first instance gets one IP, second gets two additional IP, third gets three, and so on).
  • The Martial Study and Martial Stance feats (TOB p31) allow you to select a school, but doesn't trigger a new maneuver selection on the relevant class tab (warblade/crusader/swordsage). This one might also be tricky though since it's a fighter bonus feat as well, which doesn't have a martial stance/maneuver section.
That's all I've seen so far; thanks!
 
Couple things I've noticed:

  • Thanks for fixing the Factotum class. The only thing that's really missing at this point is the Font of Inspiration feat from the WOTC website: http://archive.wizards.com/default.asp?x=dnd/frcc/20070606. This one might be a bit tricky since it scales with each time the feat is taken (first instance gets one IP, second gets two additional IP, third gets three, and so on).


  • Ok. I'll add this to the list.

    [*]The Martial Study and Martial Stance feats (TOB p31) allow you to select a school, but doesn't trigger a new maneuver selection on the relevant class tab (warblade/crusader/swordsage). This one might also be tricky though since it's a fighter bonus feat as well, which doesn't have a martial stance/maneuver section.
That's all I've seen so far; thanks!

Both of these feats are working as intended. If selected as a fighter bonus feat, you must then go to the feat tab to select which class it applies to and which stance/maneuver you want. This will then populate that class's custom ability options with those choices. Admittedly, it is a bit cumbersome. It may be possible to reduce the number of steps required, but since it's working that would be a low priority.
 
The Crusader (Tome of Battle) is applying its 2nd-level ability, Indomitable Soul, at level 1.

Create a 1st-level Crusader with 10's for Dex, Con, and Wis, and an 18 Charisma. You'll end up with saves of +6 Fort, +4 Ref, and +4 Will, when they should be +2, +0, +0 respectively.

Thanks for the report. Should be an easy fix.
 
Both of these feats are working as intended. If selected as a fighter bonus feat, you must then go to the feat tab to select which class it applies to and which stance/maneuver you want. This will then populate that class's custom ability options with those choices. Admittedly, it is a bit cumbersome. It may be possible to reduce the number of steps required, but since it's working that would be a low priority.

Oh, I see. It's adding a helper item to the feat tab near the bottom of the list. That's not what I was expecting to see, since I'm testing on a Warblade 9 (though I suppose it makes sense for non-TOB fighters). I was expecting to see the Maneuver or Stance section on the class light up with the relevant new selections. Sorry for the misunderstanding!
 
Oh, I see. It's adding a helper item to the feat tab near the bottom of the list. That's not what I was expecting to see, since I'm testing on a Warblade 9 (though I suppose it makes sense for non-TOB fighters). I was expecting to see the Maneuver or Stance section on the class light up with the relevant new selections. Sorry for the misunderstanding!

No problem. Once you make the selection, it should become available in the relevant section.
 
Tower Shield is -2 attack, currently calcs with -1

I get the -2 penalty to attacks when using a Tower Shield. (Just checked with a 1st Fighter) Maybe you have something that is reducing the penalty? (Or an unexpected +1 to attack from something else?)
 
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