I am trying to set a condition in a bootstrap to a class that will grant a bite attack when one of 2 abilities is activated. (Shapeshifting Druid variant from PH2). I am hoping if i can get it to work, the bite will display correctly on both forms. Things get screwy if you try and give the bite to both abilities seperately and apply 1/4 of your level as a bonus to damage and attack... What happens is one of the bites doesn't get the bonus. I tried doing it in an eval script but what happens there is the bite shows up on one and doesn't on the other.
Anyway, what syntax would I use in the condition for the bootstrap? I tried this:
It doesn't like the hero.child part though.
Anyway, what syntax would I use in the condition for the bootstrap? I tried this:
Code:
Phase: First Priority:450
(hero.child[cAbility1].field[abilActive].value <> 0) + (hero.child[cAbility2].field[abilActive].value <> 0)
It doesn't like the hero.child part though.