Sorry if this has been discussed before; if it has, my search-fu failed.
I'm setting up a game where characters get a bonus hit die at 1st level. Obviously there is a Personal Adjustment for adding hit points, but I want to add the hit die so that the In-Play tab reflects the extra hit die. I'm ok with with custom Personal Adjustment or a feat (we could add an adjustment of a bonus feat) or any number of implementation methods.
Thoughts?
I'm setting up a game where characters get a bonus hit die at 1st level. Obviously there is a Personal Adjustment for adding hit points, but I want to add the hit die so that the In-Play tab reflects the extra hit die. I'm ok with with custom Personal Adjustment or a feat (we could add an adjustment of a bonus feat) or any number of implementation methods.
Thoughts?