Devs:
The Rageshaper archetype of the new Bloodrager class has an ability that is supposed to up the die of an attack and is not working.
I made a character that gains claws when raging, beginning at d6.
It has an optional ability called "Demonic Bulk" that increases that to d8 (because of an increase in the character's size) with the previous turned on,
the Rageshaper ability: "Bestial Aspect" should increase that to 2d6 (currently there is no change).
Hopefully you guys do an easy fix on this. If not could you tell me how to do it myself? Unfortunately I know very little coding, but maybe it's not as hard as I think?
Thanks
The Rageshaper archetype of the new Bloodrager class has an ability that is supposed to up the die of an attack and is not working.
I made a character that gains claws when raging, beginning at d6.
It has an optional ability called "Demonic Bulk" that increases that to d8 (because of an increase in the character's size) with the previous turned on,
the Rageshaper ability: "Bestial Aspect" should increase that to 2d6 (currently there is no change).
Hopefully you guys do an easy fix on this. If not could you tell me how to do it myself? Unfortunately I know very little coding, but maybe it's not as hard as I think?
Thanks