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Another request

dartnet wrote:
>
>
> Can you implement a way to create minions as npcs without having to
> attach them to other characters.
>
> Also is there a way to make vehicles usable in the tactical console?
> By allowing to track damage on them.


Hmm... vehicles will never roll initiative, will they? I don't think
they should appear on the tactical console, but I could add a separate
table of vehicles that appears there...


--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development
 
Colen said:
dartnet wrote:
>
>
> Can you implement a way to create minions as npcs without having to
> attach them to other characters.
>
> Also is there a way to make vehicles usable in the tactical console?
> By allowing to track damage on them.


Hmm... vehicles will never roll initiative, will they? I don't think
they should appear on the tactical console, but I could add a separate
table of vehicles that appears there...




--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development


Understood but can you add a damage track for Vehicles and HQ. My PC's car tends to get shot up and it's nice to keep track of it.
 
dartnet wrote:

> Understood but can you add a damage track for Vehicles and HQ. My PC's
> car tends to get shot up and it's nice to keep track of it.


What sort of damage track do you need? Is it just a count of how many
times the vehicle / HQ has been damaged so far, or something more complex?


--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development
 
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