• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Another Hindrance question, blocking New Power and PowerPoint edges

Gumbytie

Well-known member
Okay, let me explain this a bit better.

The Minor version limits the casting skill to d8. Have code now for that part and it works great.

Now if the player takes the Major version, we have the casting skill limitation (all good), but after character creation they are not allowed to take the Edges:
  • New Power
  • Power Points

They essentially need to atone and buy off this Hindrance if they ever want more power and spells!

Nor obviously there is simple player honesty and just not "picking" these Edges but I was curious if that enforcement could be coded?
 
I'd create them as two separate Hindrances, first off - Minor and Major.
Then just put pickreqs on the Major version for those two Edges and say not valid of those are there. It's put the error on this without having to recode the Edges.
It's easier than doing it with one Hindrance and writing the background code to do the pickreqs bit based on the User.HindMajor tag.
 
Back
Top