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Advantage to INitative Class Skill

furby076

Well-known member
I am building a class skill that gives advantage to initiative. Ideally, I'd like for it to put an * next to Initiative...similar to the * that goes next to skills. Anyone have any ideas?

if (field[abilActive].value <> 0) then

#situational[hero.child[Initiative],"Advantage on Initiative Rolls",field[thingname].text]

endif
 
The code you show for the situational should generate the * (from what I've seen from the Rod of Alertness code), but only if you make the class ability an activated ability - otherwise your if statement never fires off since a constant ability is never "activated".

One thing I've seen though is that the code for the situational advantage doesn't put an * by initiative on the Basics summary window although it shows up on Abilities tab correctly and mousing over initiative in the basic window shows the advantage in the mouseover popup.
 
The activation code is above, and I do check a box in-play. As you said, the mouseover works, but * doesn't show. Maybe it's a limitation of the tool. Thanks though :)
 
Might be a bug? Anyone else on the forums reported it to LW yet? If I don't hear anything in a couple of days, I'll open a bug report for us. :D
 
Since it's base functionality of the client we use the 5th edition srd bug link in liz's sticky post.

I put the request in, LWD developers are pretty good at responding in a week or so with some information.
 
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