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Adjusting for possession

frumple

Well-known member
I am creating a template for a creature possessed by a dybbuk. Most of the adjustments I need (giving the base creature th dybukk's mental and magical abilities0 can be done easily enough, but I need to change the number of maximum skill ranks the creature can have from the base creatures total HD to the dybbuk's (18) without giving the creature new physical HD.

I tried adjusting tLevelAdj, but that is not working.

Ideas?
 
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