I am creating a template for a creature possessed by a dybbuk. Most of the adjustments I need (giving the base creature th dybukk's mental and magical abilities0 can be done easily enough, but I need to change the number of maximum skill ranks the creature can have from the base creatures total HD to the dybbuk's (18) without giving the creature new physical HD.
I tried adjusting tLevelAdj, but that is not working.
Ideas?
I tried adjusting tLevelAdj, but that is not working.
Ideas?