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~ only perform the rest on the first copy
doneif (tagis[Helper.FirstCopy] = 0)
~ If we're not shown, just get out now
doneif (tagis[Helper.ShowSpec] = 0)
~ If we're disabled, do nothing
doneif (tagis[Helper.SpcDisable] <> 0)
~Add our levels to the unarmed attack damage helper
[B]#value[xMnkUnarm] += field[xAllLev].value[/B]
if (field[xAllLev].value < 4) then
field[abText].text = "1d4"
elseif (field[xAllLev].value < 8) then
field[abText].text = "1d6"
elseif (field[xAllLev].value < 12) then
field[abText].text = "1d8"
elseif (field[xAllLev].value < 16) then
field[abText].text = "1d10"
elseif (field[xAllLev].value < 20) then
field[abText].text = "2d6"
else
field[abText].text = "2d8"
endif
#value[xMnkUnarm] += maximum(field[xAllLev].value - 4, 1)
perform hero.child[xFly].delete[Value.?]