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      ~ only perform the rest on the first copy
      doneif (tagis[Helper.FirstCopy] = 0)
      ~ If we're not shown, just get out now
      doneif (tagis[Helper.ShowSpec] = 0)
      ~ If we're disabled, do nothing
      doneif (tagis[Helper.SpcDisable] <> 0)
      ~Add our levels to the unarmed attack damage helper
      [B]#value[xMnkUnarm] += field[xAllLev].value[/B]
      if (field[xAllLev].value < 4) then
        field[abText].text = "1d4"
      elseif (field[xAllLev].value < 8) then
        field[abText].text = "1d6"
      elseif (field[xAllLev].value < 12) then
        field[abText].text = "1d8"
      elseif (field[xAllLev].value < 16) then
        field[abText].text = "1d10"
      elseif (field[xAllLev].value < 20) then
        field[abText].text = "2d6"
      else
        field[abText].text = "2d8"
        endif
	      #value[xMnkUnarm] += maximum(field[xAllLev].value - 4, 1)
	      perform hero.child[xFly].delete[Value.?]