RayPrancer
Well-known member
I have a weapon "RoboRang of Water" (wpRangWet) that grant the user the ability to cast two spells "Icy Missile" (spIcyMissl) and "Deluge" (spDeluge) - I want to know what category from the exsisting one's it's best to file them under. "Icy Missle" is a direct damage spell so thought it might be best as a Ranged Weapon. "Deluge" currently doesn't have any rules but I imagine it as a tidal wave that sweeps enemies off their feet and does them falling damage as if the floor was being used as a weapon (so it's basically a Ranged Weapon but damage is conditional on the nature of the floor). For now I've put both under Ranged Weapon but wanted to confirm their wasn't a better way to do this.
Whilst I'm here - Deluge is only granted if one of five abilities (abDivCast, abDivFav, abInSpell, abMage or abPsion) is present - how do I do this as a conditional Bootstrap? It's not a simple OR command of some sort is it? I see that another system simply totals the picks on the hero and provided any of them match then it'll meet the requirements but don't know the Sample/Skeleton file syntax for checking if a hero has a pick.
Whilst I'm here - Deluge is only granted if one of five abilities (abDivCast, abDivFav, abInSpell, abMage or abPsion) is present - how do I do this as a conditional Bootstrap? It's not a simple OR command of some sort is it? I see that another system simply totals the picks on the hero and provided any of them match then it'll meet the requirements but don't know the Sample/Skeleton file syntax for checking if a hero has a pick.
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