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Adding spell like abilities

neillwhy

Member
Hi
I'm trying to build a custom race that gains spell like abilities as it levels.
For example plane shift 1/day at 9th level
Blur 3/day at 1st level

Any help would be appreciated
Thanks in advance
 
Your going to have to get into Bootstrap Conditions. This will cause the bootstrapped spells to only appear at the correct level.

The Paladin class Detect Evil I think works this way. Or the Gnome gets spell-like abilities with a high enough ability score. Those maybe good examples to look at for help.

HERE is example from the Community Pack with a domain. Where a spell-like ability is not granted until Unholy Warrior level 6. So you don't care about a specific class so you just need to change it to "Classes.?" to be for "any" class.

I guess the question is though when you say "leveling" do you mean via Hit Dice or by Classes? If by overall Hit Dice you would need to check for Hero.HitDice instead.
 
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