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Adding Hex ability for an archetype

Tange Free

New member
Hey there. In my campaign, I've super-powered all of my characters and I've just added another player. What I want to do is make an archetype for the wizard that also gives him Witch's hexes. I can't find regular Witch Hex under Class Special abilities. Am I missing something? If so can someone point me in the right direction?

Thanks in advance for your help.
 
Witch Hexes are Primary Custom Abilities, you'll need to overwrite the expression for the wizard and give him custom abilities on the archetype. To do this you'll need to setup an eval script on the archetype running at Final/99999999

Code:
      doneif (islinkage[varies] = 0)

      ~we'll overwrite the Quaternary abilities' expression, since we need
      ~to make them use primary witch abilities
      linkage[varies].field[cCstS4Expr].text = "SpecSource.cHelpWit & !Helper.Secondary & !Helper.Tertiary"
 
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