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Adding custom feat creation: Spectral Wings

Zepticon

Member
Spectral Wings

Your feathered wings are replaced by spectral wings, shaped from your celestial life force and materializes as you desire.

Prerequisites: Angelic Blood, Angel Wings, Aasimar, character level 11.

Benefit: Your Feathered wings are replaced by Spectral Wings that grant a fly speed of 40 feet (good maneuverability) independent of your armor or encumbrance.

I have played around in the editor to make the above feat, but i am not getting anywhere usefull. I can get the feat, but i dont understand how to make it affect the speed tab in char settings, or how i can get it to understand the prequisites.

If anyone could guide me a bit, or maybe even make the feat and send me, it would be awesomesauce :D
 
i'm unfamiliar with the angelic blood and angel wings...would those be racial features or class abilities?
for the race there is a macro you can use: #hasrace[race_id] you just have to find the race id and insert it
if it is total char level i think you can still use the macro #totallevelcount[] instead of #featlevelcount[]
 
The editor has the ability to copy existing content so you can see how it works. Here is the relevant code from Angelic Wings feat:

PostAttr 10000
Code:
      ~ If we're disabled, do nothing
      doneif (tagis[Helper.FtDisable] <> 0)

      ~ Get our encumbrance level - if we're encumbered by that, or if we're
      ~ wearing non-light armor, we're slower.
      if (hero.tagexpr[Hero.MedArmor | Hero.HeavyArmor | Encumbered.Medium | Encumbered.Heavy | Encumbered.Overloaded] <> 0) then
        hero.childfound[xFly].field[abValue].value = maximum(hero.childfound[xFly].field[abValue].value, 20)
        perform hero.child[xFly].assign[Maneuver.Poor]
      else
        hero.childfound[xFly].field[abValue].value = maximum(hero.childfound[xFly].field[abValue].value, 30)
        perform hero.child[xFly].assign[Maneuver.Average]
        endif

Once you've got a bit of context from the resources ShadowChemosh recommended, this is pretty simple. All you need to do is pare it down to get rid of the "encumber" check and change the value and tag applied to xFly.

PostAttr 10000
Code:
      ~ If we're disabled, do nothing
      doneif (tagis[Helper.FtDisable] <> 0)

      hero.childfound[xFly].field[abValue].value = maximum(hero.childfound[xFly].field[abValue].value, 40)
      perform hero.child[xFly].assign[Maneuver.Good]
 
i'm unfamiliar with the angelic blood and angel wings...would those be racial features or class abilities?
for the race there is a macro you can use: #hasrace[race_id] you just have to find the race id and insert it
if it is total char level i think you can still use the macro #totallevelcount[] instead of #featlevelcount[]

They are aasimar feats, from Blood of Angels.
 
I'm having the same issue with this. I am trying to add two feats. One for the Angel blood feat tree from ABANDONED ARTS called Holy Wings and the other is called Sword and Shield Synergy from 4 WINDS FANTASY GAMING. I have tried to edit these in myself but I keep getting errors.
 
What are you trying to do? What scripts are you running? When are their timings and priorities? What errors are you getting?
 
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