Please clarify this, I'm not sure how you've got an advancement that's inside a gizmo.
Ok, on a Trait which is directly on the hero I can use
Code:
if (isuser + origin.ishero >= 2) then
So that when I add an advancement for a Trait it doesn't use Character Points. Areas of Expertise are not on the hero they are on the Skill gizmo. What I'm trying do is have the same kind of check for the Areas of Expertise so they don't use Skill Points when you add them through an Advance.
If I use the same check it doesn't use points during character creation or during Advancement.