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Adding a feat

atnot

New member
My DM is allowing the rogue trapfinding special ability for the bard class at the cost of a feat.

How can I add this so my character sheet updates everything as it does for rogues? I don't car if it gets added in the feat or special ability section, I just want the skills to add up properly.

Thanks
atnot
 
Lets see if the last few days of lessons has taught me anything:

Trapfinding: A rogue adds 1/2 her level to Perception skill checks made to locate traps and to Disable Device skill checks (minimum +1). A rogue can use Disable Device to disarm magic traps.

Okay, the 1/2 bard level to Perception checks made to detect traps is something you'll have to remember (although I'm sure there is a way for Trapfinding (+X bonus) to show up in the special ability section, I don't know that coding for that right now.

However, for the flat bonus of 1/2 bard level to Disable Device, you want your eval script to:

1) define a variable bonus called 'trapfinding' or something
2) set 'trapfinding' = 1/2 #levelcount['bard class code']
3) then apply the trapfinding as 'bonus' (since the trapfinding pretty much stacks with everything else) to 'skDisable'

Some good feats to look at to get the idea of the coding are power attack and combat reflexes (to see how to define the bonus). The take a look at any of the feats that apply a bonus to a skill (such as Alertness) to see how to modify to apply the bonus to the skill instead of attack/AC/

Edit add: However make sure that your phase is post-levels... because otherwise level dependent bonus do not get added in. (Thanks again to Mathias)
 
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Or you can really cheat and just copy the eval script from the Class Special: Trapfinding, to the eval script in a feat.

If you do that, make sure you take note of the phases, priority, index, and timing so that you can make them the same too.

However, for the Expr-reqs (which are the pre-requisites) you will want to add 'needs to be a bard' pre-req.
 
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Yea I am with Sendric create a new Archetype that simply gives the Rogue Trapfinding ability (ie cRogTrapfn) to a Bard. Set the level you should get it and your done.

Then just create the Feat to give the text you want. Do your Test Now! against the feat and Archetype and apply to the character. I just tested it and took about 1 minute to do with nothing more than a few mouse clicks. :)
 
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