I'm trying to author an eval script that will add feats to the hero based on the heroes fighter level.
var lev as number
lev=#levelcount[Fighter]
if (lev >= 5) then
~Somehow add a feat already created like Mobility say. Doesn't matter.
done
endif
I'm having no such luck and the perform this.assign business didn't really seem to lead anywhere to me.
Thanks!
var lev as number
lev=#levelcount[Fighter]
if (lev >= 5) then
~Somehow add a feat already created like Mobility say. Doesn't matter.
done
endif
I'm having no such luck and the perform this.assign business didn't really seem to lead anywhere to me.
Thanks!