I am trying to implement a racial special that acts like a weapon and shows up on the weapons tab. When I add a bonus to the weapon's attack value it increases the number of attacks when the attack bonus get high enough. How do I prevent it from doing this?
For example, the racial special weapon without the bonus is +10/+5, but if I add a bonus to wAttBonus or one of the other bonus field its becomes +11/+6/+1 but I want to keep it as +11/+6.
For example, the racial special weapon without the bonus is +10/+5, but if I add a bonus to wAttBonus or one of the other bonus field its becomes +11/+6/+1 but I want to keep it as +11/+6.