TCArknight
Well-known member
Is there a way to activate a condition, in this case Concealment (pstConceal), with a script?
I tried this on a custom ability at Preattributes/1000:
But that gives me an error about only derived fields can generally be modified.
I tried this on a custom ability at Preattributes/1000:
Code:
if (field[abilActive].value <> 0) then
~Activate Concealment condition
perform hero.childfound[pstConceal].assign[Helper.CondActive]
hero.childfound[pstConceal].field[pIsOn].value = 1
endif
But that gives me an error about only derived fields can generally be modified.