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Action Points

Frodie

Well-known member
Is there a way to get "Action Points" to become automatically “checked optional rule” in a user file. I want to automatically include them in the Modern set.
 
I tried to just copy and rename Action Points, but they will not show up. Even tried an mech and bootstap AP to it, still a no go. Any thoughts?
 
The mechanism that adds the Action Points is hidden in the structural files, and isn't accessible to users.

Just leave it up to the users to check the setting.
 
In the Containerreq section of the feat, enter
Code:
source.OptAction

Phase: First, priority: 500

That way, a user won't be able to select that feat that requires action points until they've selected the Action Points optional rule, so you won't run into any errors.

Alternatively, if you haven't assigned all of this modern material to one or more sources, you can use the "Sources" option (the last one on the list of options for every tab) to make the feat require the action points source.
 
a pre-req for a .1st file like:


<?xml version="1.0" encoding="ISO-8859-1"?>
<document signature="Hero Lab Structure">

<source
id="ModPath"
name="Modern Pathfinder"
selectable="no"
sortorder="0"
description="Various options for applying d20 Modern to the Pathfinder Roleplaying Game">
</source>

<source
id="Modern"
name="Modern Core"
parent="ModPath"
description="Various options for applying d20 Modern Core rules to the Pathfinder Roleplaying Game">
</source>

<source
id="ModeDF"
name="Modern Defense Bonus"
parent="ModPath"
description="Modern Defense Bonus to all Classes">
</source>

<source
id="ModMon"
name="Modern Monsters"
parent="ModPath"
description="Various options for applying d20 Modern Monsters to the Pathfinder Roleplaying Game">
</source>

<source
id="ModArc"
name="Modern Arcana"
parent="ModPath"
description="Various options for applying d20 Modern Arcana to the Pathfinder Roleplaying Game">
</source>

<source
id="Future"
name="Future"
parent="ModPath"
description="Various options for applying d20 Future to the Pathfinder Roleplaying Game">
</source>

<source
id="BldandBrn"
name="Blood and Brains"
parent="ModPath"
description="Various options for applying Blood and Brains - The Zombie Hunter's Guide to the Pathfinder Roleplaying Game">
</source>

</document>
 
No, I'm afraid that the action points source isn't set up in a way that allows it to be integrated with other sources. I'll fix that for the next update.
 
With the new update is there anyway I can get Action Points into a "Mechanics" without checking the box in configure hero?
 
I'm slightly confused here. Are you saying you want action points to always be turned on in PF HL? Then how would those of us not using AP turn them off?
 
Yea Frodie would like a way to turn on a Option(ie Source) from within a Mechanic Thing. This way he could have action points actually be turned on as soon as a person selected his Modern Data set.

As action points are set to look for a specific Source check mark before displaying.
 
Yep that is it. It would be nice. Can't seem to find a way yet. I have tried everything I can think of, but no go. I even tried to copy the Razor Coast Action Point Bonus, still a no go. IDK
 
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