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Accomplishing tweaks to Classes : best way to

Herr.Proof

New member
Greetings! Being a newbie in this most honorable gathering, I look forward in growing in experience in my self-apponted task:
That is, nominally, getting (classes as are) out of their most unshackable standardized way to be catalogued. :eek:

One [there are many ;) ] of these is, to start with something...

Stripping away clerics of the obligation of spending feats in learning to don armors and to use shields and a weapon. Simply put, my desire lies in letting peaceful clerics of [name a deity peace-concerned] use those _feats_ otherwise.
E.G.: If the (I'm not giving away his most honorable name :D ) deity allows only shields and no armor, her/his priests should have NO automatic feats pertaining light-medium-heavy armors, that are 3 (three) feats Freed them to use as their faith sees fit.

Please let me know how I would do this without (my) messing too much around this program of ours :-)

Thank you in advance!
 
The easiest thing I can think of is make a Cleric Archetype that removes the Proficiencies you want using "Removed Weapon/Armor" on the archetype.

Then put in a "Modified Bonus Feats Per Level" so that 0 (0 is actually level 1 in the editor) gets say +1 to +3 additional feats to pick.

Note this of course is all done in the editor under the "Archetype" tab.
 
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