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    - The Lone Wolf Development Team

7th Edition Dark Elves 2.9 Beta!

upcoming 2.6.....


Fixes:
1. Kouran only has a single wound.
2. Fixed Rending Stars one more time to 12".
3. More typos found.
4. Improved descriptions.
5. Fixed Warband counts for BG, Execs and WE's. Now set at 5 to get command options.

Issues:
1. General options based on leadership is built into AB. For some reason its only checking the results if you pick a 2nd General. Looking into this.
2. Executioners and Black Guard still add an extra troop when unit commands are taken. Nothing seems to fix/stop that!
 
The Bolt Thrower shows Magic Resistance(1) in the special column but not on the print out. Is magic resistance a siege weapon rule? Otherwise it shouldn't be there.
 
When I try to download the new DE file it tells me the file is damaged because of a "crc" error. Can someone please tell me what is wrong? Also, if I save the file to my cpu it does not show up as being there at all. This is so frustrating!!
 
One othe comment. When I did find it and tried to run it or import it with AB3 it said that it was not a valid army builder file. So, what the heck am I doing wrong??? Any help would be greatly appreciated. Thanks in advance.
 
Hi Guys,
I was reasding the DE tactics on the games workshop website. It states that cold ones have two attacks. Is this correct. Has there been a printing error in the new book?
 
Nope ... let me put it this way .. GW don't know their own rules :) Been lot of those in White Dwarf and so on. ... the book is right the tactics is wrong. And if they changed the Cold Ones shouldn't the Lizardmen Cold Ones get a change ... nah ... GW is real messy in the way they handle rules in all conspects ... okay I have randed eough ..
 
upcoming 2.6.....


Fixes:
1. Kouran only has a single wound.
2. Fixed Rending Stars one more time to 12".
3. More typos found.
4. Improved descriptions.
5. Fixed Warband counts for BG, Execs and WE's. Now set at 5 to get command options.
6. Fixed magic Resistance on Bolt Throwers.
7. Champions work with boKash's suggestion as long as you don't unclick one then come back to him. No clue why??!!

Issues:
1. General options based on leadership is built into AB. For some reason its only checking the results if you pick a 2nd General. Looking into this.
2. Executioners and Black Guard still add an extra troop when unit commands are taken. Nothing seems to fix/stop that!
 
Hi, great work so far
Just downloaded 2.5 and found bug
Harpies don't count towards minimum number of core units - pg 95 of book
cheers
 
charlievale said:
Hi, great work so far
Just downloaded 2.5 and found bug
Harpies don't count towards minimum number of core units - pg 95 of book
cheers

They appear in the Core section, but use no Core selections.
 
Sorry, should have given more information
When I make an army that requires 2 core units, if i choose 2 units of harpies, Army builder says I've fulfilled all requirements for core choices, so at the moment they are counting towards core unit choices and shouldn't be

cheers
 
charlievale said:
Sorry, should have given more information
When I make an army that requires 2 core units, if i choose 2 units of harpies, Army builder says I've fulfilled all requirements for core choices, so at the moment they are counting towards core unit choices and shouldn't be

cheers

I tried it again and when I added 6 Harpies units it still tells me I haven't met the minimum requirement for Core choices.

Try downloading the file again in case yours was corrupted. Otherwise, I'm unsure why yours is showing that.
 
Released 2.6.....

Fixes:
1. Kouran only has a single wound.
2. Fixed Rending Stars one more time to 12".
3. More typos found.
4. Improved descriptions.
5. Fixed Warband counts for BG, Execs and WE's. Now set at 5 to get command options.
6. Fixed magic Resistance on Bolt Throwers.
7. Champions work as long as you don't un-click one then come back to him. No clue why??!! You can still use champions fine....it just messes with the unit count.
8. Fixed the issues with Assassin and Sorceress in the same unit.


Issues:
1. General options based on leadership is built into AB. For some reason its only checking the results if you pick a 2nd General. Looking into this.
2. Executioners and Black Guard still add an extra troop when unit commands are taken. Nothing seems to fix/stop that!
 
The Heart-stone of Darkness (4+ Ward Save) does not show the 4+ in the WSv column.

EDIT: Actually, now that I'm home, looking at the book, I can't find an entry for Heart-stone of Darkness at all.
 
Upcoming 2.7.....


Fixes:
1. Fixed Black Guard unit Max issues.
2. Fixed Heartstone of Darkness...Ward save now shows on character profile.
3. More typos found.
4. Improved descriptions.

Issues:
1. Your highest leadership should be General, but AB seems to check that only if you select a second general. AB. Looking into this.
 
Vorthrax said:
The Heart-stone of Darkness (4+ Ward Save) does not show the 4+ in the WSv column.

EDIT: Actually, now that I'm home, looking at the book, I can't find an entry for Heart-stone of Darkness at all.

Its Storm of Chaos or Albion.
 
Released 2.7.....


Fixes:
1. Fixed Black Guard unit Max issues.
2. Fixed Heartstone of Darkness...Ward save now shows on character profile.
3. More typos found.
4. Improved descriptions.
5. Fixed Warbands count for the Dark Riders Herald.

Issues:
1. Your highest leadership should be General, but AB seems to check that only if you select a second general. AB. Looking into this.
 
Romulus68
The wand of Kharaidon and other items from the storm of chaos are not allowed anymore. I checked with Games workshop as I was unsure. Only items in the book are allowed now. Can you remove them from ArmyBuilder - I don't know how to do it myself.
cheers
 
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