Junior Member
Join Date: Apr 2006
Posts: 1
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When I make an empire army in AB3.1 it comes up a valid army. If I have worked with Vampire counts first and the load that same empire ary, it comes up with a validation error - "Grand Master of the White Wolf: Your General must have magic powers.
If I load a Dwarven army, the general as a Dwarf Lord with shieldbearers, Runic weapon (fire, cleaving and Kragg), Runic armor (preservation and stone), and Talisman (rune of Spite) the error message is that "Dwarf Lord: Magic weapons may not be poisoned. |
#1 |
Senior Member
Volunteer Data File Author
Join Date: Mar 2005
Location: New Hampshire, USA
Posts: 388
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I think this is actually an AB bug rather then a datafile one...you should send an email to Colen and Rob...a while back we were having problems with validation rules when you changed armies...This sounds like a problem we all thought had been fixed...
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#2 |
Senior Member
Volunteer Data File Author
Join Date: Jun 2005
Posts: 528
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the dwarf error is my fault ops: i will fix it
does the other one happen if you upgrade armybuilder... if so please report it to the support@wolflair.com :~) |
#3 |
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