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xaxier_uk at yahoo.co.uk
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Old January 10th, 2001, 01:57 AM
First of dont flame me, and just pointing something
out.

In White Dwarf 252, Paul Sawyer took a Scout squad
with 4 Sniper Rifles and 1 Heavy Bolter, ie the
Sergeant was arm with a Sniper Rifle. As this was in a
battle report, I was thinking that maybe you could
take Scout Sergeant with a Sniper Rifle.

How about letting the Scout Sergeant choice from the
Scout Weapons and then it up to the player to decide
if 2 use them or not, with his oppenents. Personal
around here, we have decide to allow them, because it
seem's stupid having a Sniper Squad and the Sergeant
having a Bolt Pistol.

David

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  #1 Reply With Quote
james.tubman at blueyonde
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Old January 10th, 2001, 02:41 AM
> In White Dwarf 252, Paul Sawyer took a Scout squad
> with 4 Sniper Rifles and 1 Heavy Bolter, ie the
> Sergeant was arm with a Sniper Rifle.

Yes he did. And he also disembarked a squad from a Rhino and shot the
squad's heavy weapon at an enemy. And he ranted and raged about being
attacked by the BTs, yet failed to notice he shot at the BTs first!!

GW batrep's arent the best evidence for changing anything - in most cases,
they just show what complete gubbers the studio staff are when they cant
follow the rulebook/codexes :-)


Jimi

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DiPonio at voyager.net
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Old January 10th, 2001, 04:06 AM
No more stupid than if you let the sergeant of a devastator squad take a
heavy weapon.

The sergeant is there for leadership primarily, to organize the unit into an
effective fighting unit. How is he going to control the actions of the
squad if he is all nestled behind a sniper scope.


Hope you don't think I'm flaming. Just joining the conversation.

Paul.



-----Original Message-----
From: David Wyatt-Millington [mailto:xaxier_uk@yahoo.co.uk]
Sent: Wednesday, January 10, 2001 5:57 AM
To: ab@support.wolflair.com
Subject: [AB] Scout Snipers


First of dont flame me, and just pointing something
out.

In White Dwarf 252, Paul Sawyer took a Scout squad
with 4 Sniper Rifles and 1 Heavy Bolter, ie the
Sergeant was arm with a Sniper Rifle. As this was in a
battle report, I was thinking that maybe you could
take Scout Sergeant with a Sniper Rifle.

How about letting the Scout Sergeant choice from the
Scout Weapons and then it up to the player to decide
if 2 use them or not, with his oppenents. Personal
around here, we have decide to allow them, because it
seem's stupid having a Sniper Squad and the Sergeant
having a Bolt Pistol.

David

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xaxier_uk at yahoo.co.uk
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Old January 10th, 2001, 04:29 AM
The different is that the Scout Choice in the Army
list say "Any Model in the Unit" not Marine which is
the usally statement. No dont think Flaming, that when
goes to a personal level. Me I think it a choice
between group that u play with. but i would like the
option in the Army Builder files so I dont have to
alter them. I always make sure my oppenent doesnt mind
about it, and if he does, I have a secondary Scout
Sergant on Hand.

> The sergeant is there for leadership primarily, to
> organize the unit into an
> effective fighting unit. How is he going to control
> the actions of the
> squad if he is all nestled behind a sniper scope.


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DiPonio at voyager.net
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Old January 10th, 2001, 04:29 AM
Fair enough =]

Good Hunting,
Paul



-----Original Message-----
From: David Wyatt-Millington [mailto:xaxier_uk@yahoo.co.uk]
Sent: Wednesday, January 10, 2001 8:28 AM
To: ab@support.wolflair.com
Subject: RE: [AB] Scout Snipers


The different is that the Scout Choice in the Army
list say "Any Model in the Unit" not Marine which is
the usally statement. No dont think Flaming, that when
goes to a personal level. Me I think it a choice
between group that u play with. but i would like the
option in the Army Builder files so I dont have to
alter them. I always make sure my oppenent doesnt mind
about it, and if he does, I have a secondary Scout
Sergant on Hand.

> The sergeant is there for leadership primarily, to
> organize the unit into an
> effective fighting unit. How is he going to control
> the actions of the
> squad if he is all nestled behind a sniper scope.


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doublenot7 at aol.com
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Old January 10th, 2001, 08:31 AM
In a message dated 01/10/2001 4:57:44 AM Central Standard Time,
xaxier_uk@yahoo.co.uk writes:

<< Personal
around here, we have decide to allow them, because it
seem's stupid having a Sniper Squad and the Sergeant
having a Bolt Pistol.
>>


You guys should really read the codex a little better. It clearly states
twice that this is NOT allowed. "Fat Bloke" Sawyer is just a cheater

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demandred at skrill.org
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Old January 10th, 2001, 11:25 AM
At 13:28 10/01/2001 +0000, you wrote:
>The different is that the Scout Choice in the Army
>list say "Any Model in the Unit" not Marine which is
>the usally statement. No dont think Flaming, that when
>goes to a personal level. Me I think it a choice
>between group that u play with. but i would like the
>option in the Army Builder files so I dont have to
>alter them. I always make sure my oppenent doesnt mind
>about it, and if he does, I have a secondary Scout
>Sergant on Hand.

As Jimi says, White Dwarf is often not particularly reliable as a source of
things like this. The order of feasibility goes:

Chapter Approved / GW FAQ / game designer says so (most reliable)
White Dwarf Battle Reports
Some Bloke You Met In The Pub
Roolzboyz

People you meet in pub are more reliable than Roolzboyz, since they'll
probably just pick randomly rather than using their amazing psychic powers
to work out what the wrong answer is.



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james.tubman at blueyonde
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Old January 10th, 2001, 02:56 PM
You missed a few steps out :-)

> Chapter Approved / GW FAQ / game designer says so (most reliable)
> White Dwarf Battle Reports
> Some Bloke You Met In The Pub
Family pet
Amoeba specimen in laboratory
The contents of your hankerchief after blowing your nose
Lawyer
> Roolzboyz

:-P


Jimi

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tnnlynch at hotmail.com
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Old January 10th, 2001, 06:24 PM
> Yes he did. And he also disembarked a squad from a Rhino and shot
the
> squad's heavy weapon at an enemy.

I have always thought that disembarking from a vehicle (that
didn't move) was NOT considered movement. Hence if the vehicle was at
a stop you could deploy and fire heavy weapons. The rules (on page
81) state troops disembarking (from a vehicle that hasn't moved) can
move as normal.

I think the battle reports are somewhat "edited" to spice them up
without considering the effect they can have with your local rules
lawyer. Many of them talk about playing the scenario several times in
a row. Not exactly a bad way to spend your "work" day.

Tom


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james.tubman at blueyonde
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Old January 11th, 2001, 11:05 AM
> I have always thought that disembarking from a vehicle (that
> didn't move) was NOT considered movement. Hence if the vehicle was at
> a stop you could deploy and fire heavy weapons. The rules (on page
> 81) state troops disembarking (from a vehicle that hasn't moved) can
> move as normal.

Its still movement as far as weapons are concerned.

> I think the battle reports are somewhat "edited" to spice them up
> without considering the effect they can have with your local rules
> lawyer.

Got nothing to do with 'rules lawyers' - more to do with GW employees not
following the rulebook produced by the company that pays their wages. Not
exactly a glowing endorsement of said rules when the staff openly ignore
them.

> Many of them talk about playing the scenario several times in
> a row.

Yup - they need the right result for their fixed games (ref Paul Sawyer's
game in the recent campaign)

> Not exactly a bad way to spend your "work" day.

I wouldnt mind doing it - I get paid to play fixed games using my own
creation of the rules, get my photo in White Dwarf doing some ridiculous
pose and have a dumb name so that the munchkins think I'm cool (Jimi
Fart-Pants has always been a favourite of mine - yes, my farts do stink
really bad).

As you said, not a bad way to spend your "work" day.


Jimi

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Sons Of Russ - http://www.egroups.com/group/sons-of-russ/info.html
Unforgiven - http://www.egroups.com/group/unforgiven/info.html
VDR - http://www.egroups.com/group/gw-vdr/info.html



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