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I get an error when starting Savage Worlds which says: "Thing 'wpSSClu' - Bootstrap thing - 'wpWWBayonF' does not exist." It then proceeds in "safemode". Same error comes up when I work on a datafile and click "TestNow!"
Any thoughts? My system: Windows8, plenty of resources.
Rob
I can confirm that for some reason when loading a portfolio (at least with no other settings selected) it does, indeed, recheck the Unarmed Strike box. So I'd call it a bug and put it in the Savage Worlds Bug Reports thread.
When a user file has one or more "Replaces Thing ID" it creates errors when importing a creature or opponent from the stock files. I think the problem is that it does not look for a "Replaces Thing ID" while the rest of the program normally does.
Unless this could be fixed, the new Game Master Encounter Builder function is completely useless to me.
I have figured out the problem, but not how to fix it (at least not automatically).Hmm - that sounds like a data file issue, rather than something specific to the encounter builder. Can you please email me the data files causing the problem, along with a saved portfolio demonstrating it, to colen@wolflair.com ? Thanks.
I'm not sure if this has been reported yet.
In the Space: 1889 file, the New Power, Power Points, and Rapid Recharge power edges are coming up unavailable even if you have the Weird Science AB.
I think the problem lies in the requirements for those edge being a little to specific! They all call for Arcane Background (Any) before they can be taken, and since the AB isn't called (Any), it's not reading that you have the requisite AB.