Member
Join Date: Aug 2011
Posts: 70
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Personally, I'm really liking HeroLab Online. And while I was initially VERY resistant to NPCs being built by different rules than PCs, I'm finding that with SF the differences are slight enough that unless a character becomes a recurring NPC, the differences probably aren't worth the fuss. However, trying to figure out how to build the NPCs was much less intuitive and was taking longer than making PCs until I found these threads. That's not a knock at Lone Wolf since they're just adapting the NPC rules, but it was counter-intuitive to not select Race-->Human when HLO was constantly prompting me to select a race! Now that I know to use Custom Race as my starting point when building anything other than a premade Alien/"Named Encounter" NPC, it goes much more quickly. I do think having "stock race baseline" with base options autoselected would be more intuitive, but the current NPC build system works just fine. But it could be a bit clearer that Custom Race is a typical starting point. |
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#31 |
Member
Join Date: Dec 2017
Posts: 90
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As far as I know, the rules for NPC building in Starfinder are similar to what Paizo used for Pathfinder 1st Ed. The Bestiaries have a "Monster Creation" appendix at the back which have tables for stats, grafts for different creature types/subtypes. Feel free to correct me if I am wrong. I haven't GM'd a Pathfinder game before so it isn't something I am super familiar with. |
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#32 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#33 |
Member
Join Date: Dec 2017
Posts: 90
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Thanks for clarifying some points for me, ShadowChemosh!
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#34 |
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