Senior Member
Join Date: Dec 2010
Posts: 468
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Nice work
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#41 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Alright team,
We have a clear leader in the story vote and that winner is: Quote:
The dungeon I'm designing certainly would not work in a Goblins cave o.0 Please complete the survey: What is the source of the great evil? Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
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#42 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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I've gone and purchased Character Editor 3 for CC3+. So that means I can create some pictures for the NPCs and load all that in also. Should help flesh this thing out.
What this means though. For anyone creating NPCs, I need the following: Race, Sex, Hair, Facial Hair, Type of armor worn, type of weapons carried. Examples of output: Female Dwarf Paladin - https://drive.google.com/file/d/0B_6...ew?usp=sharing Male Half-Orc Fighter - https://drive.google.com/file/d/0B_6...ew?usp=sharing Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#43 |
Senior Member
Join Date: Jan 2012
Posts: 1,147
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You were just looking for an excuse to buy CA3+ weren't you? I took that plunge too.
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#44 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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I just can't leave the npc picture empty it just doesn't look right
Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#45 |
Senior Member
Join Date: Jun 2014
Posts: 169
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The village looks good.
But I was hoping we could have had an inn or a big communal feast/guest hall. Plus you'll want a forge area so players can buy equipment from the smith and from others. As they are going to be going into the caves and out of them it seems frequently if it is a big dungeon. Also, it is a bit small with just the structures on the map right now. Also, I can knock out some art for people to use using various programs. I have. Attached are some old images I did and anyone can use them if they want to. Just give some info on what you want and I'll see if I can do it with the resources I have. Any one can use them if they want to just make sure to credit me if you do for the image. If we are going to just do CC3+ Character Artist art I can help with that as well. Finally a few months back on the ProFantasy forums a very good discussion on names went on that I recommend everyone looking at. A very useful book also got recommended in that discussion too. http://forum.profantasy.com/comments...#Comment_42192 |
#46 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Oh snap we have an artist in the house
The only reason I use CA3 is because I have zero artistic ability. We do need to make sure you have commercial rights to the images / art you produce. If you want to throw up some NPC pictures that would be amazing. Perhaps start with the Barbarian Chief? Personally I'm picturing him as old, mature, wise enough to not allow his young barbarians to run into the dungeon (aka no npc help for the party) but intelligent enough to understand that they need to stay and ensure the occupants of the cave don't leave the cave. The map is absolutely too small lol, honestly I just replicated the symbol from the overland map as close as possible. Can you give me a complete list of what you want added? Alternatively feel free to provide a sketch! I was considering adding in a cave system behind the face of the village? It's quite normal for areas with caves to contain more than one cave. Perhaps that could contain more living spaces, the blacksmith, a central communal space? REMINDER FOR ALL: Please complete the survey: What is the source of the great evil? Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#47 |
Member
Join Date: Mar 2016
Location: New Hampshire
Posts: 96
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Survey taken! Great job on the Barbarian village Josh!
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#48 |
Senior Member
Join Date: Oct 2016
Posts: 621
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Ok, I like the Village, daplunk, but I am sort of with Jay_NOLA; I think it needs...more? A smithy, a common hall, a kennel, a stable, maybe some sort of "inn" or the like where the characters can rest.
Also, what is the scale on the map, I can't tell, but it seems about 1 foot squares, no? that doesn't seem unreasonable, making the big round tent 9' across, and the long tent about 7' x 11'; good for a small barbarian family (father, mother, child and infant), but that only leaves this village big enough for 6 families. I hope you don't take this as overly critical, I don't mean to be. |
#49 |
Senior Member
Join Date: Oct 2016
Posts: 621
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And I took the survey
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#50 |
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