Senior Member
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 781
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You left out how LWD blamed Paizo for the delays.
Exmortis aka "Scott" RW - Needs Rez spell HL - Game Master/Designer RPG Tools - Campaign Cartographer 3+, D20 Pro Ultimate Real Life - IT Security Hobby - Anything on water or ATV |
#41 |
Senior Member
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 781
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Quote:
Opening the market, with the intent of bleeding the customer then shelving the product is bad faith. This may or may not have been intended but it sure feels like it. RW has a sorted history in its short 7ish years, I defended heavily for more than 5, but at some time you sit back and realize your on a raft that is being pushed further and further from shore, when you were told it was tied to the dock. Very lonely out there in the blue. Exmortis aka "Scott" RW - Needs Rez spell HL - Game Master/Designer RPG Tools - Campaign Cartographer 3+, D20 Pro Ultimate Real Life - IT Security Hobby - Anything on water or ATV |
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#42 |
Member
Join Date: Jul 2018
Posts: 38
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Quote:
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#43 |
Member
Join Date: Jul 2018
Posts: 38
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Quote:
So, what he says now has the same value: "the servers will remain up... for now". Furthermore, it seems that LW is not sailing in good water, so we have to consider the possibility that the whole company will sink in a foreseable future. And if it sinks, there will be no more servers. Last edited by Cammagno; October 1st, 2019 at 05:49 AM. |
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#44 |
Senior Member
Join Date: Mar 2013
Location: Denver, CO
Posts: 437
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Quote:
D100 for life! |
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#45 |
Senior Member
Join Date: Aug 2010
Location: Twin Cities, MN
Posts: 677
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I don't remember seeing that. I remember them (LWD) taking the blame for their own delays and the reasons behind them.. but not putting the blame on Paizo at all.
While it might sound like I am defending LWD.. I am not. I am saddened by them not furthering RW as I have been around since the beginning of the Beta and have many many years of data in my realms. I will miss the potential that RW could have had. |
#46 |
Senior Member
Join Date: May 2013
Posts: 1,458
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Quote:
That statement is not true. If I enter all the data myself, and export it, I get a full export. If I enter part of the data myself, and import, say, the bestiary, I can't import just the monsters I want. I have to import the whole bestiary. Then if I don't want the whole bestiary, I have to delete what I don't want. Then if I have a complete adventure, and I want a complete export, I can't get that. The two prospects are not equivalent. I'm saying no more and no less than that. |
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#47 |
Senior Member
Join Date: Aug 2010
Location: Twin Cities, MN
Posts: 677
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#48 |
Senior Member
Join Date: Apr 2015
Posts: 343
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Sad day, however the writing was on the wall when it was clear that the user interface was not a priority for the dev team.
ok, now that realmworks is dead does anyone have a suggestion for a web platform that can easily accept content exported from realmworks? anyone? thanks! |
#49 |
Senior Member
Join Date: Dec 2011
Posts: 102
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I've been reluctant to say it loudly because I like to be supportive, but it's been my thinking for quite awhile that Realm Works is never going to go anywhere with Lone Wolf. They just don't have the resources to keep working on it, obviously. It also seems like they barely have the resources to work on Hero Lab Online and Hero Lab Classic. Hero Lab Online already seems to be floundering.
Honestly I think the only hope for Lone Wolf and its products is a merger with another game company, or doing something like selling Realm Works to another company to make some money that they can put into completing Hero Lab Online. I'm curious if DriveThruRPG would be open to host user-generated Realm Works content. We're obviously never going to get it into the Content Market itself. I might experiment with that down the road myself. Last edited by Murrdox; October 1st, 2019 at 08:44 AM. |
#50 |
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