Member
Join Date: Mar 2007
Posts: 53
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I'm creating a character based around throwing daggers, but whenever I try to equip daggers it only shows as melee stats. The only way I can find to show up as ranged stats is if I create a separate weapon such as "Thrown Dagger" with the wDagger info and have "Melee" checked off. It would be nice to see both stats when equipping a weapon that can be both melee and thrown (and I mean stuff like a dagger, not a longsword). I have V1.2a and have verified this on two computers. Same seems to go for shuriken and throwing axes. Is there a way to show both stats without creating a special weapon?? Thanks!
Edit: Still doesn't work in v1.2b. Also noticed something else... If I have a stack of items (let's say 7x Bell) and I attempt to sell it back, it multiplies the total costs of the stack by the number of the stack then by the percentage you're selling it back. So going with the example of the Bell, you can purchase it at 1gp each, so 7 Bells will be 7gp. But when you sell back the stack of it, HL calculates the cost of the stack in your gear (7gp) and multiplies that by the amount of the stack, so you sell the stack for 49gp. |
#1 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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rashidali wrote:
> > > I'm creating a character based around throwing daggers, but whenever I > try to equip daggers it only shows as melee stats. The only way I can > find to show up as ranged stats is if I create a separate weapon such as > "Thrown Dagger" with the wDagger info and have "Melee" checked off. It > would be nice to see both stats when equipping a weapon that can be both > melee and thrown (and I mean stuff like a dagger, not a longsword). I > have V1.2a and have verified this on two computers. Same seems to go for > shuriken and throwing axes. Is there a way to show both stats without > creating a special weapon?? Sad Thanks! Rob and I talked about this today, and we came up with a good way to toggle between viewing the thrown stats and melee stats of a weapon. So this should find its way into an update in the near future. Thanks, -- Colen McAlister, colen@wolflair.com Chief Engineer, Lone Wolf Development |
#2 |
Junior Member
Join Date: Sep 2007
Posts: 4
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I made myself a thrown dagger too. My issue is that I can't seem to get it to register as thrown for the purposes of the halfling bonus.
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#3 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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evilbob wrote:
> > > I made myself a thrown dagger too. My issue is that I can't seem to get > it to register as thrown for the purposes of the halfling bonus. Ah, I see. I'm not sure if that handling is implemented yet, because we don't have a way to indicate that you're specifically throwing a weapon. I'll make sure that gets corrected. Thanks! -- Colen McAlister, colen@wolflair.com Chief Engineer, Lone Wolf Development |
#4 |
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