Junior Member
Join Date: May 2014
Posts: 24
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When selecting Restricted Gear as a quality for one's character in order to get an item within its Availability range (but of course outside the range of normal character generation), the program requires a selection be made for the Quality, but even if there is such a higher-than-normal Availability item acquired, nothing appears in the selection list throwing an error that can only be removed by not taking the item or the Quality.
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#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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I just tested the quality, and it works for a cyberskull or a Barrett model 122 sniper rifle. What item are you trying to remove the availability from? There may be some cases that it's not currently handling properly.
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#2 |
Senior Member
Join Date: Apr 2008
Posts: 345
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Pick your gear, then go to quality and pick the quality.
Works for me every time. Tested with some Cyber, some Weapons, some bioware, didn't find anything. |
#3 |
Junior Member
Join Date: May 2014
Posts: 24
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I've tried to do it with Muscle Toner 4 (right at the quality's Availability limit) as well as a few others (not limbs since I don't use them much), and nothing has ever shown up.
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#4 |
Junior Member
Join Date: May 2014
Posts: 24
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Sorry for double post, but I just had the issue yet again with putting Ruthenium Polymer Coating.
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#5 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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Could you send the issues you find in as bug reports to our bug tracker, please: http://forums.wolflair.com/showthread.php?t=24975
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#6 |
Member
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The only thing i noticed is that i can't apply Restricted Gear to is the 'Retinal Duplication' implant......
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#7 |
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