Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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Putting all of a nations/communities groups or neighborhoods in a container attached to the top level container rather than directly to the nation/community does make some sense. I may give that a try.
my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#11 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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Using RW to manage physical game materials
https://youtu.be/KJQhFMjOOq4 I hope everyone enjoys their holidays whatever they may be. my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#12 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#13 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Do changing the game system worked for you?
Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#14 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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I'm sticking to realms that don't need changing for the time being.
my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#15 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Yeah new realms seem to have a much higher success rate currently. Mind you, my realm is fully exported and importing successfully. Well it was, 5e is on lock down currently.
Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#16 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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Advanced tag features
https://youtu.be/Q86eAu2DTmE my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#17 |
Senior Member
Join Date: Aug 2010
Location: Calgary, Alberta
Posts: 385
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Quote:
After thinking about it a little more, I also added an "Occasional Visitors" heading to cover those people I did not want to show up as regular residents. I'm listing them as subtopics now but I'm thinking that there should really just be a cast list of visitors names with the actual topics shown as residents of somewhere else. |
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#18 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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Quote:
There really isn't a perfect solution, yet but one of the reasons I'm so enthusiastic about RW is how much better it makes things. my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
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#19 |
Senior Member
Join Date: Aug 2010
Posts: 1,528
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Generally, the recommended use for Containment is permanent hierarchies... and geography is the example used. The store or home is unlikely to move in most cases, so containment works for that. Ownership, or the presence of one or more NPCs, though, is likely to vary considerably over the course of an adventure or campaign, so the Relationships (Owner/Subsidiary, Residence/Resident, etc.) are recommended for this.
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#20 |
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