Quote:
Originally Posted by Paris.Crenshaw
So, this was actually pretty easy. I was able to use the wMaxStrBon.0 tag to eliminate the strength bonus on that attack. Since the creature won't have this attack when it's corporeal, there's no reason to remove the bonus from other attacks.
I was going to use the following code:
Code:
hero.child[Damage].field[tDamStr].value = 0
But that turned out to be unnecessary.
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Sorry I didn't reply sooner, real life work took over again!
Glad you got it sorted