• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Search results

  1. E

    How to add Magus Arcana?

    Greetings! I'm trying to create my own version of Magus and I can't figure out what I have to do to allow them to allow them to pick Magus Arcana options? It recognizes what I have done and has it. It shows one pick left. When I click on it, though, I get the "Nothing to chose from" pop up...
  2. E

    Compilation error

    Every once in a while, I will get the following error in the screen shot. How do I clear that? Thanks! edg
  3. E

    "Review" of HLO

    https://paizo.com/threads/rzs42p53?HeroLab-Online-Quite-a-Experience In case anyone missed it. Do we think it has gotten better?
  4. E

    Questions

    Several questions. I had gotten the preview HLO but it ends on the 17th of July. I see no way to extend it into the August release date. What am I missing? How do I do that? Is this going to have the full release rules on release? I was playing around yesterday and noticed it still had...
  5. E

    New spell and spell adjustment effects

    Greetings! I'm trying to create a custom spell that combines Bull's Strength and Bear's Endurance. I go to the editor, copy Bull's Strength and then realize that is hasn't copied over the eval script?? Is it being done differently now? Or do I just need to add all of them? Are they not...
  6. E

    My Players Reaction To Player Edition

    Unfortunately, they were not impressed. Some of that is on me, some of it was what they saw in the program. Installation: Installation did not start out well. The player downloaded RW just fine and started it but then couldn't tell what he was supposed to do for the Player's Edition...
  7. E

    Working on Release 1.4

    Greetings! My group is getting back into Alternity and I'm getting back into the character creator. For any who have created something, let me know if you want me to include, with the appropriate credit, of course. I think I have also been given the basic okay to add some more...
  8. E

    Elven Weapon Proficiency

    I created my own race, the Fey, and then created a Prestige "racial class" for the Fey. So far, so good. I then created an ability on the racial class that gives the Fey Elven Weapon Proficiency as a feat. So far, all is good. It appears on the class list of abilities, shows up in the feat...
  9. E

    Check for a Thing?

    Aaaagh. I'm completely blanking here. I have created a new race. I have created a new racial ability and populated it with the correct list of things to choose. (Thing1 and Thing2) What I can't figure out is what how to find if they picked Thing1 or Thing2? Second, and more...
  10. E

    Packages required?

    Greetings! I'm making some stuff up for my world and wanting to distribute it to them. How do I tell what if what I'm using will require a packaged item? If something does require it, am I able to make a copy of it within the editor so they can have it in their Hero Labs? My google-fu is...
  11. E

    Problem in compiling PF files

    Trying to make my own file and I'm getting an error when I compile: Hero Lab was forced to stop compilation after the following errors were detected: File: PFRPG_Council_of_Thieves_Bestiary.user (line 3305) - Thing - Duplicate record encountered ('rHandInher') One or more timing errors were...
  12. E

    Release 1.3

    I put release 1.3 out there. Here are the release notes for it: Etiquette is no longer unique, so can be selected multiple times. Added Creativity as a skill and the specialty is not unique. Added career at top and into character sheet Added Adept option to Basics tab. Note: There is a...
  13. E

    Spillover to sheet 3 on printed sheet?

    Greetings! I have people entering data in for Alternity. Yay! In entering the Personal Details for NPCs (called SCMs in Alternity), it ended up being very long such that most things were already in spillover mode. That works fine except for the personal details. They are so long that they...
  14. E

    Working on release 1.3

    Thanks for everyone's patience. I'm slowly getting to the items. I have made etiquette unique. I added race tags. It's been a while so I'm doing some little stuff to get me back up to speed. As I get more done, I will post it here. Thanks for the responses! edg
  15. E

    New Release 1.2

    I pushed out version 1.2. It's mainly a lot of little fixes, including the character sheet and the Tech Op list - 1 not working. Check the about for the full list of things. As always, let me know if anyone finds anything that needs fixed! Thanks! edg
  16. E

    Release 1.2

    Sorry for the silence. Life keeps getting in the way! I am working on a 1.2 release. At this point, it's about the feedback I have gotten! Thanks! Updates to the character sheet in several places. Minor label changes. I have been working on putting Dark*Matter A&E book into it and...
  17. E

    New Release (1.1)

    I have put the new release out there. It has more stuff in the editor, updates to the character sheet to show damage and some other minor fixes. If any issues are found, let me know! Thanks! edg
  18. E

    Working on the 1.1 release

    Okay, the big item for this release is the editor. I have added a lot to it and am open to suggestions! At the moment, I'm using the editor to enter Dark*Matter data and have found some anomalies in the rules. Or at least, strange in how they did it. Some of the clothing in the A&E D*M...
  19. E

    New Release (1.0)

    I have put out the next release. The about data files lists the updates, so I won't do that here. The only thing I will mention is that I did update how some tags worked and so when a character is re-loaded, you might have to repick their profession. (And if you are in advance mode, this...
  20. E

    Working on the 1.0 release

    Greetings! As excited as I am about the .9 release, I'm also jumping in for the next one! I don't know whether this will be a "true" 1.0 release in that I don't know how much will have really changed. Basically, if I had an option of build as well as major and minor release, I would hold it...
Back
Top