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    Ring of Epic Wizardry

    Hi, I tried adding a Ring of Epic Wizardry V, but I'm stuck. I started by copying Ring of Wizardry IV, which has Eval Script if (field[gIsEquip].value <> 0) then var result as number result = hero.assign[Hero.Wizardry4] endif I cannot simply change the Eval Script to...
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    Output Rendering: Spells & Powers cut off; Long Skill and Gear lists not contiguous

    Output Rendering: Spells & Powers cut off; Long Skill and Gear lists not contiguous Hi, I recently noticed that if the Spells & Powers section of a Standard Character Sheet Dossier appears at the bottom of the first column in a Print Preview, printout, or PDF, and the Spells & Powers section...
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    Rod of Metamagic, Silent

    Hi, The price for Rod of Metamagic, Silent and Rod of Metamagic, Silent, Greater are switched. The Rod of Metamagic, Silent should be 11,000gp and the Rod of Metamagic, Silent, Greater should be 24,500gp. Seems I'm not only good at selecting spells that nobody else does, but items as well :roll:
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    Leomund's Trap

    I'm guessing the SRD generic title will be "Trap" or something similar, but I cannot find anything resembling Leomund's Trap (2nd Level Sorcerer/Wizard Illusion spell, PHB pg 247) in the spell lists. I'm betting this isn't a very popular spell choice or someone would have noticed by now :)
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    Robes

    Hi, I'm guessing you implemented Robe as Magic Armor to comply with the Magic Items on the Body rule in DMG (pg 214 in Oct 2005 printing) where a character can only wear "One robe or suit of armor". The down side to this is it impacts all the Monk abilities that restrict against armor (at...
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    Simple Weapons Proficiency Feat

    Hi, I believe the Hero Lab 2.0 implementation of Simple Weapons Proficiency Feat is incorrect. Per PHB page 100 (Oct 2004 printing), this feat grant proficiency to all simple weapons. Hero Lab 2.0 is presenting a list of simple weapons to choose from when the feat is selected (and Gauntlet...
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    Hero Lab 1.3a and Kobold Bonus Languages

    Hi, Per Monster Manual, July 2003 printing, page 162, bonus languages for Kobold characters are Common and Undercommon. In Hero Lab 1.3a only Undercommon is available as a bonus language when Kobold is selected for Race. Thanks Cho-G
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    Potential bug in Ver 1.2b Output Portfolio Summary

    I downloaded Ver 1.2b today, and tried Output Portfolio Summary. Hero Lab appeared to hang. I shut it down, restarted, and tried the same thing with the same result. I rebooted, started Hero Lab and and tried Output Portfolio Summary, and Hero Lab again appeared to hang. I thought perhaps my...
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    Shield Bash and Shield Spikes for Spiked Shield

    I didn't find a way to add shield spikes to a light or heavy shield (PHB Table 7-6 Armor and Shields, description on page 125), nor did I find a weapon selection to mimic the weapon table entries for Shield, light; Spiked shield, light; Shield, heavy, and Spiked Shield, heavy (PB Table 7-5...
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    Wands and how they output on Standard Character Sheet

    I'd like to see caster level added to the Wand Descriptions. Within the portfolio I can deduce the caster level by the item price... not ideal, but at least feasible. No such clue appears on the Standard Character Sheet, neither within the Gear section nor the Charges section. Caster level...
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    Enhancement Request: Option to print Thing descriptions

    One of the features I really like about Army Builder is all the notes that show up on a Roster printout that help remind me what the rules are for various equipment and abilities. I'd like to see more of that for Things like feats, class abilities, and items... perhaps a checkable option to...
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    Enhancement Request: Option to Print Spell Book

    My guess is this may already be planned, but I'd like to be able to print a list of spells in a character's spellbook... the ability to choose memorized spells from the character's book (and have those spells printed on the character sheet) is cool, but I think that implementation is more useful...
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    Elf Wizard Racial Substitution Level

    I'm trying to implement the Elf Wizard Racial Substitution Level for 1st level from Races of the Wild, pg. 157. It's essentially a Wizard that adds a class special called Generalist Wizardry. Generalist Wizardry behaves like a weaker version of school specialization, but instead of losing...
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    Speak Language Skill vs. Bonus Languages

    Selecting intelligence bonus languages based on race in the Background tab seems to work fine (including Languages Allowed for a custom race), but when I select Speak Language as a skill, I'm forced to go back to the Background tab and choose from leftover racial bonus languages. Unless I’m...
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