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Search results

  1. K

    PDF printing in Linux

    I'm running Hero Lab Classic on Linux Mint, under WINE. I have the CUPS print to PDF package installed, but the option does not show up when I run the program. And I have no idea if installing the PDF plugin for HLC will work, because it's likely to be seen as a separate program install. Do I...
  2. K

    How to change a race from NPC to PC race

    I am working on a race available in the game I'm in, which is basically a deer centaur, or Cervitaur. I looked through the Centaurs available in my install, and found one that looks right, but when I do New(Copy) of that race and set Race Category under the Race > Race tab to Normal (Player)...
  3. K

    Drop Dead Games Artisan class - available for HL?

    As the title asks, has anyone coded this class (and it's archetype) for Hero Lab yet? I'm nowhere good enough to build this from scratch, and I can't think of a single class that would approximate it so that I could make a copy and edit from there. I'd love to work on it (and may in my...
  4. K

    Adding metamagic to a new sorcerous class

    I'm working on a new class strongly based on the Sorceror, and it will use the Sorceror's metamasgics. Where do I find these, or how do I create them for this class? (It's a Necromancer class, strongly based off the sorceror.)
  5. K

    Paladin special mounts

    I see that the program states it as being automatically given at 5th level, but I don't see more than the standards (Warhorse, warpony, etc.) How would I go about adding the chosen mount for a character to the program? I've been learning the programming, but I'm not sure where I should be...
  6. K

    Copying Animal Companion to new class

    I am working on a class for our 5e campaign (an artificer who can make automaton companions). I looked at the ranger's animal companion, and that's pretty much what I want with some small changes. Is there a fast way to move the entire thing over, or am I stuck with a lot of fiddly little...
  7. K

    Designating specific spells to class

    I will admit that I may have overlooked something in reading how to work on a class, which is leading to this question. I am working on a character class that uses pre-existing spells, but they come from various classes. I can pick the various classes when setting up the spellcasting for the...
  8. K

    HL 5e Tutorial is for older version

    I am working with the most recent version of HL in an attempt to add a class we'll be using in our campaign. I am following the 5e tutorials, and have discovered, when creating a class, that the "Gain at Lvl" dropdown menu no longer seems to show up when bootstrapping. (I am using version 8.1a...
  9. K

    Creating .USER files - a question

    We are running a rather ... POWERFUL ... game. We're playing with stuff, and one of the things we're doing is ignoring Attunement rules. Interesting problem is that we ca't figure out how to shut that off in HL. Going to build it in a USER file, and can't even find how in there. Is it even...
  10. K

    HL for iOS - Any possibility of d20 datasets?

    I love using HeroLab, which is why I grabbed it for iOS as soon as I was aware the version existed. But I'm involved in a couple of games that are still using 3.5, and don't exactly want to have to lug the laptop to the game if I don't have to. Is there any likelihood of porting the d20...
  11. K

    Epic levels allowed for yet?

    I've come across the software and love it, even more than Metacreator. Unfortunately, Metcreator (for all its impossibility to understand how to do certain things) allows for taking a level above 20. Is there any likelihood of seeing such in HL any time soon?
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