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Search results

  1. T

    Changing Proficiency Groups?

    The dataset I’m working on classifies weapons, armor, tools and gear as Basic, Advanced, Improvised, etc. instead of just Simple or Martial (or Special). 1) If I create a tag group of EquipmentCat.xxx, what would be the best way to give the proficiency on that item to the hero? 2) Rather than...
  2. T

    Hide AC on the Abilities tab?

    I’ve got a new dataset I’m working on. In it, instead of Armor Class, it uses Defense and each class has a Class Defense value. I’ve been able to set child[ArmorClass].field[livename].text = “Defense” with no issue. However, under the Saves portion of the Abilities tab, it remains displaying...
  3. T

    Bootstrapping to hero within a Gizmo?

    Hi all! I'm working on a dataset and in this dataset there are pieces of gear to represent the limbs, body and head of a robot. <thing id="robArm" name="Robot Arm" description="Arm of the robot" compset="Robot"> <!-- Tag indicates what part this belongs to --> <tag group="RobotBody"...
  4. T

    Cantrips from Wizard List?

    Hi all! I'm working on coding an ability that will give the user a choice of 2 Cantrips from the Wizard list. They are a half-caster otherwise with their on spell list. How can I limit the Cantrips to the wizard list and not allow wizard spells for their normal selection? (If I add...
  5. T

    Negate Unchained Monk Flurry?

    Hi all! I am trying to implement Purple Duck Game's version of the Far Strike Monk archetype for use by the Unchained Monk. One of the tricky things I see is to prevent Monk Weapons (other than those also in the thrown group) from showing a Flurry attack like under it's weapon entry and then...
  6. T

    Update available even after successful import?

    Hello! I believe this is an issue that is happening in several different places, mostly with user created datasets. I know this is apparently happening with at least the 4e community dataset, and my own Star Trek Adventures dataset. There seems to be something goofy with either the xml in use...
  7. T

    Working with Things?

    I thought I would add a thread which will serve, I hope, as a useful reference going forward. What can you do with a Thing when trying to reference it from a pick with an “foreach thing” loop? I’ve tried assigning and deleting tags, and even adjusting a field on the thing with no luck. I’m...
  8. T

    T2K4E, Genesys, or Fallout 2d20?

    Just gauging interest in any of the above datasets.... I've been working on them for grins & giggles and could use some live feedback. :)
  9. T

    Target.? and usrChosen1?

    Howdy! I was wondering if might be able to share the specifics of the coding behind the use of the Target.? tag for setting the value of a user menu? I'm finding that it would be useful to have that sort of functionality in a dataset I'm working on for a system other than PF. Thanks! TC
  10. T

    Advances - Same Increase Multiple Times?

    Howdy all! I'm playing around with a dataset where improving Attributes and Skills has a varying cost based on the level of the Trait. For Attributes, the XP cost of an advance is twice the next level (Current is 9, going to 10 costs 20 points, then to 11 is 22 (for 42 total to go from...
  11. T

    outputtable column headers?

    Howdy! if I have an output_table with columns="3", is there a way to have the header portals from the headertemplate="xTemplate" repeat for each column? Right now, the headers just appear over the last column and not the first two...
  12. T

    Gear on hero + Candidate pick?

    Quick question - 1) I have an ammo gizmo with an AmmoHelper attached. 2) I have a form_ammo with an amAmmunition chooser table. 3) amAmmunition uses AmmoHelper for the candidatepick, headerpick and addpick and an AmmoExpr field as the candidatefield. As it is, when I open the chooser...
  13. T

    Gearlist substitute?

    Howdy! Is there a substitute for gearlist that includes the quantity of an item (stackQty) in the output? If not, how does gearlist build the returned value? I'd like to create a procedure to return the list of items in a container with the number of them included (use stkName instead of just...
  14. T

    Minions Help?

    Hi all. After a time away from HL and related coding I'm diving back into it. The dataset I'm attempting involves Vehicles as Minions (seems to be the default for the Sample Dataset) I have the following: components <!-- Vehicle component All vehicles use this to display for...
  15. T

    Interest in The After?

    Would there be interest in a dataset for The After (from Fainting Goat Games and Jade Monkey Studios)? I'm finishing up the Creatures, but I think most all of the rest of the chargen stuff is in. And yes, permission to share was graciously provided by the FGG and JMS folks. :)
  16. T

    Questions about PowerMods.??? tags

    Ok, I'm playing around with this to find the best way to deal with Mega Modifiers for Savage Rifts... :) I have no problem adding a new PowerMods.? tag as long as I add it before Setup/2000 when the field[powModifiers] is populated. The one thing I can do is this: Doing it this way however...
  17. T

    Another Gizmo question

    Ok, stepping back from the Lifepath and looking elsewhere for inspiration, I see a concept that makes me wonder. The hero is a pilot of a Mecha. The Mecha has two forms, a Humanoid Robot and a Vehicle. Is there a way for each form to have some of the same weapons using one gizmo share...
  18. T

    "Lifepath" style creation - Thoughts?

    Howdy all! Recently several games have come up, most notably Cyberpunk Red and the new Twilight 2000 (v4), that involve Lifepath-style components to the character creation. While specific Lifepath creation in these games involves die rolls to determine the specifics of each stage, at it's...
  19. T

    New (old) SW setting coming!

    An all new reason for the new SWADE dataset: https://www.facebook.com/141515572549194/posts/3902632726437441/?d=n&substory_index=0 Please bring it on ASAP! :)
  20. T

    Exists? or help with creating?

    Hi All! I'm working on an edge that does the following: While not previously Gifted, exhaustive meditation, exposure to Arcane energy, and invasive procedures have given her 5 Power Points that can only be used with one Novice-level power, which she gains immediately and can use despite not...
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