• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Search results

  1. S

    override question

    Can an override be figured at the time of model choice? That is, I have a model that would have a nested override: if roster.faction then model is can be either a soldier and/or a solo. But, as a solo it costs 15 more points. The first part of that equation is easy, just throw in: <override...
  2. S

    Reaper Warlord files update 2007.1-3

    You will find phase 1 of the warlord 2007 datacard update available at: http://forum.exodus-road.com/viewforum.php?f=21
  3. S

    Will pay for development

    I am willing to pay for development time. Talking about Reaper Warlord 2007 datacards. I have been having a bugger of a time trying to convert the 1.2 datacards into the 2007 datacards. I am willing to pay handsomely for say a dozen or so cards, and then I should be able to handle the rest on...
  4. S

    training classes

    I have heard from someone that there have been training classes for AB at one of the major Conventions a couple years ago. Just wondering, if true, when and where is the next training clas scheduled for?
  5. S

    roster view question

    I am attaching a screenshot from the Warhammer 40K AB files. I am not authoring it at all, but it has what I need to show you to ask my question. First, look at the attached picture and then I will put questions afterwards. Ok, so the question is why is some data coming out formatted the...
  6. S

    item as unit

    I am trying to author the files for Reaper CAV and having a design issue that I need a quick pointer on... The game is based on a damage track system. But, the weapons will have their own stats and options. And I am trying to figure out how to accomplish this in the files. From the other...
  7. S

    horizontal view vs vertical view

    Admittedly, I have not downloaded and looked at all of the ifferent available AB files, but I have seen a few and all of them that use damage track type systems to keep track of units, do it in a vertical sense. That is each damage track and all accompanying info are stacked on top of each...
  8. S

    is it possible? Squad without a unit?

    Is it possible to have a squad without a unit? That is, I am working on creating new game files. I think its the best way for me to learn. The game I am trying to work into AB, does not use leaders, but does use squads. Its a military game, so there are: armor squads rifle squads fire...
  9. S

    Explain abilities handling?

    Russell, Can you kinda explain your method of handling the IAbilities? I am seeing: common.dat OPTIONs o_ability which uses common.dat OPTIONs o_abil_itm which looks at common.dat ITEMs iabilities which includes a retyping of all the different abilities already in common.dat OPTIONs, and...
  10. S

    changing the views?

    Russell (or whomever can answer this), Using your Warlord files as my example. When I am an end user and start up AB to create an army.... In the Available area and in the Roster area, it basically only shows the values of the stats. I like that. In my CAV construct that I am working on...
  11. S

    Reaper CAV structure points

    Until a CAV forum is started I am gonna post my thoughts and such here. And then wil ask a mod to move over tto the correct forum at that time. So, here goes. First gonna try to explain the game construct rules a little, and then follow up with some posts about my thoughts on how it should be...
  12. S

    Need New AB army discussion thread

    I need a Mod to add a forum titled, Reaper CAV to the mix. As I try to learn this AB Creator program I am going to try and author the AB files for this game. I can use the forum to post up logic and thought processes, that can help me "talk it out" as I go. And can let other more experienced...
  13. S

    Help needed - GOAL of achievement 3

    Ok, here is one that I have not listed before but since I am on a roll of writing stuff, figured I Would throw it on in there. I GOAL #1, I talked about the normal build rules for a troop. That is all troops are either leader led or solos. All leader led troops will have a leader and a...
  14. S

    Need help - Second Goal to Achieve

    I am putting this here instead of the AB forum since this is game specific. I guess a mode should probably move the thread that is going over int eh main AB forum related to the first goal to achieve over here. Ok, in the first goal to achieve, the problem I had was that of a unit type...
  15. S

    observation related to over ride

    An interesting observation related to over ride. If a unit is assigned more than 2 types by default, and then you also assign an over ride that if a situation is true, that it is suppose to clear those types and assign a new type, it does not work. The original author had created the Nefsokar...
  16. S

    over ride question

    Ok Trying to keep this as generic as possible (not game specific) to try and see if someone can help. I am trying to make an over ride rule that says if the roster is a particular RACE and the LEADER of a SQUAD is a particular character, then all units of TYPE A in his squad have their type...
  17. S

    Tutorials?

    I just posted my issue over in the Warlord AB file forum since that is the AB files I am working with. But, figured I would come over here to ask this more general question. I have read the small descriptons related to overrides and exceptions in the downloaded creator manual. But, just isnt...
  18. S

    Reaper Warlord files update (12-24-2006)

    The file can be downloaded here: http://forum.exodus-road.com/viewtopic.php?t=1040 I have updated the Army Builder Files for version 3.1 related to Reaper Warlord thru 12-21-2006. 1. All datacards and equipment have been added 2. Mercenaries have been split up into their 4 new subfactions...
Back
Top