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Recent content by bennowak

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    Editor questions.. New/Enhaced race & class

    When creating a new/custom race (in this case an "enhanced" Xeph), I am running into a number of issues. Mainly, the core HL seems to throw an error in > 10 Race points. Can I bypass this or set a higher limit in the Editor? I would use the Custom Race builder in core HL, but it does not...
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    Pathfinder Race Points

    While enhancing races, there appears to be an RP limit of 10. How do i increase this to bypass the errors/warnings shown? For example, I want to extend the Xeph from base 7RP to 15. Custom race does not recognize psionics and the editor is not allowing selection of core feats like Fast.
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    RP costs for Psionic freats/traits?

    Since the Race Builder does not recognize these, even though activated via the Community pack.. These trait costs do not seem to be listed anywhere and are not easily swapped for "Magical"... Is there anywhere that specifies the RP's for Psionic characters? For example, how many RP's is a Blue?
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    Dreamscarred Third Dawn

    Has anyone out there created a community pack for Third Dawn by Dreamscarred Press? I know the Psionics are included, but looking for a Third Dawn specific plugin. For example, replace the Spells with Psionics for a ranger.
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    Edge: Quick error

    In the core SWADE, Quick Edge cannot be taken if also Hesitant (see page 25). The validation on this is backwards where it says "hero.tagis[Hindrance.hinHesitant] <> 0" so throws an error that you must have Hesitant. I think this should read = 0 instead of <>. Level Headed is the same way...
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    Unarmed Strike

    For Rogue Unchained, what file/entity would I need to change to classify Unarmed Strike as a "Natural Attack" to qualify for "Improved Natural Attack" like Slam or Claws? This is in core, so cannot locate the base validation and everything I have tried by doing a new(copy) either thrown...
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    Exporting Character Configuration

    My group has paid for the additional license so we can share characters and such within the group and our campaigns. One thing I noticed though is there is no way to export the Character Configuration each of these characters is created under so we have a common set. Other than manually trying...
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    Unchained adjustments

    While I have the community pack installed and working well, our party wants to make some adjustments to a couple of the Unchained classes. Where I see specific .user files for the PoW and Psionic classes and such, I do not see any for the Unchained classes. The Rogue, for example, has an...
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    Default configuration

    Thought I posted this before, but is there a way to open an existing .por and apply default configuration to the hero? Recent purchase of modules, etc. and as a GM also sync between different players settings with a master. It can get really frustrating trying to go through all these tick...
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    Charactrer Configuration

    If I purchase a new module, for example, and then select the new options in Character Configuration and Save as Default... Is there any way to apply that default to a current character portfolio instead of re-selecting the options and saving it? Or is it strictly for new characters? Also, is...
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    What happened to Psionics?

    Latest release REALLY messed things up. All sorts of 'missing' or 'duplicate' errors, but other threads are dealing with those... I also see where "Ultimate" is part of the 3PP module (assuming anyone out there can get it to work properly), but what about the core Psionics unleashed? Is that...
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    Conditional enhancements?

    How does one enter these in HL? Have the following... +1 DC vs Charm or "language-dependent effect" +1 Will "against compulsion effects" I can find under the "Adjust" tab how to adjust the stat, but not "conditionally".
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    Tactical Console vs. Encounter Builder

    I can not seem to launch the Tactical Console without being forced to go through the Encounter Builder. Still an option on the top menu (Ctl-T), but when it launches, the only option is to go through Encounter Builder. In the campaign, we already have all the party + "monsters" in portfolios...
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