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Recent content by BardMorgan

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    Castable Spells vs Staff Spells

    In the editor, when creating a magic weapon, there is a place to add spells castable using the weapon. There is a button for Castable Spells, and one for Staff Spells. Spells added using either one show up in both. Is there a difference between spells added with those options?
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    Herolab Integration Question

    Greetings, all. I'm running an M&M3 campaign and am creating entries for some NPCs in RW. I have linked to the hero lab portfolio for the character in question, but when I click on the hero lab icon (the flask full of red liquid), I get a page with the message "Statblock is missing or...
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    Cloud Access

    Ok.. perhaps I've missed this somewhere, and if so, my apologies. I've searched around the forums and haven't found anything. I was a KS backer at the Pack Member level. I have downloaded the 1.0.1000.156 version of the software and all is going great. I would like to sync my realms to...
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    All editions What's with this forum?

    Is it dead? I don't see any new posts since the last ones I left, like two weeks ago, and the ones before were early September, August, and July. HeroLab is an awesome tool, and the editor is very powerful. There's no other software like it that I've seen. This is the only place I've found...
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    M&M 3rd ed. Power modifies skill

    I'd like to add a power that as one effect enhances perception +1 per rank of the power. I've got the following in eval scripts: #skillbonus[skPercep] += (1 * field[adRanks].uservalue) But it doesn't seem to work. I have the Phase set to Traits Calculation, Priority 100, Index 1. Any...
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    M&M 3rd ed. New Combat Advantage

    I'm trying to add a new skill (Astral Combat) specifically for combat on the astral plane. That brings up some questions: How do I set up powers to show up in the list that the "Set Attack" button brings up? How do update the script to bring up that list? Do I need to update the scripts for...
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    Possible Editor Bug

    This seems to be a bug with HeroLab itself, rather than a data file problem. I'm I'm incorrect, my apologies and please move the topic to another forum as needed. This is reproducible at will. The problem is that if you minimize the Editor, you then cannot close HeroLab, and it's not...
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    House rule on spellcasting

    We use a house rule that spell casters do not need to pre-memorize spells, but rather use a spell-slot system. The number of spells remains the same, but the specific spell does not need to be pre-specified. Is it possible to edit HeroLab data files to reflect this and print out a block of...
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