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Making a Combat Style

ratzofftoya

New member
Hi all...First post!

I'm trying to create a thrown weapon combat style in Hero Lab for my Ranger to use.

I have an assortment of feats that may be added at each level, some of which come from supplements.

I've been noodling around after looking at the tutorials and can't figure out how to make this work. Could someone give me some pointers or instructions? Thanks!
 
I've been looking too and I don't see how to do it either. Weird, I figured it's something simple but I can't see it anywhere.
 
I did this for my Razor Coast game where I gave a "Gun" style to Rangers and Fighter Weapon Group. I don't remember off the top of my head so either you can wait till I can get time at home to see. I think you actually setup the new Tag on the Weapons themselves.

I will see when I get home tonight if I can find what I had to do to set this up.
 
Any suggestions on this yet?
Oh yea sorry I forgot. :(

I will try tonight. The more I think about this its a "tag" you set you on the Feats. Then their is a "Custom Ability" tied to the Ranger class. That has an eval Script that sets the tag you created on the Feat onto the Hero. This then allows those Tagged Feats be be chosen.

Will get more info tonight.
 
Oh yea sorry I forgot. :(

I will try tonight. The more I think about this its a "tag" you set you on the Feats. Then their is a "Custom Ability" tied to the Ranger class. That has an eval Script that sets the tag you created on the Feat onto the Hero. This then allows those Tagged Feats be be chosen.

Will get more info tonight.
That's what I was thinking too but then I can't use some of the feats with the new style because I can't make adjustments to them.
 
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