Bioware as Genetech
From the FAQ:
Also:
...
Genetic Heritage (etc) should treat Bioware augmentations as being eligible selections. Any worries about "which is appropriate or not" can be left to individual GMs, rather than the program itself.

From the FAQ:
Can I get bioware as genetech? If so, can I get it in different grades, and what is the Essence cost?
Sort of. Most of the functional changes available through bioware are available through the Animal Features transgenic alteration genetech for comparable Essence and nuyen costs (p.93, Augmentation); i.e., a transgenic digestive expansion would cost 0.5 Essence and 20,000¥.
The exact limitations of what is and what is not available are up to the gamemaster; as a rule of thumb for gamemasters out there: if it’s in the animal kingdom already (echolocation, gecko thumbs, gills, etc.) it’s probably fair game. More exotic implants like chemical glands for synthetic drugs, false front, and symbionts are a little more iffy; though anyone who’s had children could at least make an argument for little parasites growing inside of you being completely natural.
Unlike bioware, however, genetech is not available in grades; therefore any transgenic alterations of this type will be based on the base Essence and nuyen cost of the bioware.
Yes, this does mean that a character with the Genetic Heritage quality can get a piece of bioware as a transgenic modification for “free” (i.e., no nuyen cost) with the gamemaster’s approval; the character still has to pay BP for the quality and Essence for the bioware/transgenic modification.
Sort of. Most of the functional changes available through bioware are available through the Animal Features transgenic alteration genetech for comparable Essence and nuyen costs (p.93, Augmentation); i.e., a transgenic digestive expansion would cost 0.5 Essence and 20,000¥.
The exact limitations of what is and what is not available are up to the gamemaster; as a rule of thumb for gamemasters out there: if it’s in the animal kingdom already (echolocation, gecko thumbs, gills, etc.) it’s probably fair game. More exotic implants like chemical glands for synthetic drugs, false front, and symbionts are a little more iffy; though anyone who’s had children could at least make an argument for little parasites growing inside of you being completely natural.
Unlike bioware, however, genetech is not available in grades; therefore any transgenic alterations of this type will be based on the base Essence and nuyen cost of the bioware.
Yes, this does mean that a character with the Genetic Heritage quality can get a piece of bioware as a transgenic modification for “free” (i.e., no nuyen cost) with the gamemaster’s approval; the character still has to pay BP for the quality and Essence for the bioware/transgenic modification.
Also:
Can you use Genetic Heritage to take bioware as a transgenic modification?
Yes, with the gamemaster’s approval.
Yes, with the gamemaster’s approval.
...
Genetic Heritage (etc) should treat Bioware augmentations as being eligible selections. Any worries about "which is appropriate or not" can be left to individual GMs, rather than the program itself.
