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Feature Requests

Just a couple of items I would like to see. A method to easily modify maximum BP in Qualities during character creation and max Availability during character creation.

The qualities BP is adjustable on the Permanent Adjustments list on the Personal tab - "Positive Qualities BP" and "Negative Qualities BP". House ruling availability limits is already on the to-do list.
 
It would be nice, if HL-SR would allow, for NPC characters, the input of initiation grades and metamagics during the creation phase. Once again the lack of scroll capability in the Achievement tab between the achievements window and the metamagics window has back stabbed me with major toons.

This is something I plan to add. It'll probably be a little while, since this'll be easiest to allow once the karma system is implemented - just have the initiate grade portion of that system always exposed for NPCs.
 
I haven't seen where that can be set during creation of the NPCs, otherwise this would not be an issue for cataloging them for all of the adventure modules.
 
Wayfarer - please re-read the first post in this thread - vehicles are not finished yet, so I'm afraid that error reports about their placeholders won't help in making the final versions.

Could you expand on what you mean by "skill rank equations", please?

Sir,

I apologize. I saw the first post but wasn't sure if that included the contents of my post.

I'm new to Shadowrun and cannot readily remember how I arrive at my dice pools for the game. So having an option where it shows how the dice pools are arrived on the character sheet or program would be great. Example, (Attribute) + (appropriate Active Skill Rank) = Dice Pool.

Hope this helps.
 
[Feature Request] Alternative Currencies and exchange rates

Would it be possible to have user specified currencies in Shadowrun's datafiles? Places like Seattle and the UCAS often use UCAS dollars in addition to Nuyen for currency. It would be nice if hero lab kept track of the monies and exchange rates for currencies.
 
I would second that, although it "might" be simpler to have currencies as purchased items that could output to a cash/coin/trade good block on the output sheet. Like PCGen has done since before HeroLab existed. (hehe, just kidding Rob :) )
 
Under the advancement tab for Gaining a new Negative or Positive Quality, it would be nice if I could add Custom Qualities to both sides. My players like to use the other sourcebooks and we have been using the custom option under Qualities to build characters to apply the sourcebooks qualities to the characters. I also have some custom ones based on the Vice book that they use sometimes. Would be nice if I could add these in under advancement tab too. :)
 
Under the holidays tab, I'd love to see a "give Mathias a day off" link. I am a software developer myself, so while I wait somewhat impatiently for each new update I also understand that (from appearances) you are mostly on your own and have a huge backlog of content to code. And that's not counting user requests.

So I'd just like to say THANK YOU to the shadowrun team and to Mathias specifically for all your work and your willingness to be active in the forums. I hope you have a great holiday with your family and get some time off.
 
Any chance we can get images for drones? I love being able to set a pic for each player/npc, would love to have this for spirits/drones/vehicles/etc.
 
I'd like to have a customer critter option so I could quickly create a biodrone or security creature.

As a GM, I would like to be able to have all the opposition listed in one place.

Most of the powers are already listed for the spirits.
 
It would be great if everything had a "get for free" option, not just gear. Sometimes the GM doesn't just give you free gear, he also gives you free advancement that doesn't cost any Karma. For example knowledge skills based on experiences the team has been through, or Negative quality buyoffs that really were no choice of the player (losing your day job for example), etc. If i can't get it for free then it messes up my whole karma calculation and then all of a sudden my street cred etc. is all out of wack. It would really help in documenting my character just as accurately as with pen and paper.
Thanks!
 
On the Personal tab, there's a Permanent Adjustments table at the bottom. On that table, you can select "Advancement Karma Cost", which can be used to alter the amount of Karma you're paying for an advancement.
 
As more supplements get created, equipment kits that can be applied to NPCs would be useful and would save time while quickly creating encounters.

The same might also be useful for cyber and bioware (similar to the kits in Arsenal but user created for ease)

e.g.

Create street ganger x4
then
apply smg kit to 2 light pistol kit to 1 and shotgun kit to one
Instant encounter with no messing about.
 
Once you've created the three street gangers you like, save them all as a new portfolio. Then, next time, you can use the "Import Hero From Portfolio" option to add 2 of one of them and 1 each of the other two versions.
 
Not showing items

Is there a way to purchase stuff and then NOT show the stats on the character sheet? Specifically I buy several guns and put them in several safehouses. And I typically carry at least one of them with me on runs, I don't really need to show 3 FN-HAR's just one.
 
Cash to karma
the ability to add karma to a character with out increasing street cred (and maybe total karma)
 
An adjustment tab for temporary adjustments like bad lighting, that applies appropriate penalties to characters perception checks would be cool. Would also be nice to be able to check off when a character is prone as well.
 
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