charlieluce
Well-known member
In my Demon Seeds campaign, one of the PCs is basically a physically enhanced ronin. One of the peculiarities of the setting means that I make almost no use of minions, so Takedown is of limited usefulness. As an alternative, the player wants to buy Multi-attack when using his Katana, Limited to attacking multiple opponents.
Now, I have no problem figuring out what to charge for this; he does +9 damage total with his Katana, so 9 points with a -1 Limitation ends up costing 5 points, easy-peasy.
What I'm not sure of is the best way to enter this into Hero Lab. The simple way would be to just enter it as a five point Feature with an explanation in the Name/Notes. On the other hand, it would be cool if there was some sort of trick (that did not involve the Editor) that would reflect his capability in the Offense section of the character sheet while charging the correct amount. Sadly, given the Strength-Based Equipment nature of the base damage, I can't figure one out.
(Then again, I'm not sure Hero Lab is charging properly for Strength-Based Damage where Extras are involved anyway, but that's another subject).
Any suggestions?
Now, I have no problem figuring out what to charge for this; he does +9 damage total with his Katana, so 9 points with a -1 Limitation ends up costing 5 points, easy-peasy.
What I'm not sure of is the best way to enter this into Hero Lab. The simple way would be to just enter it as a five point Feature with an explanation in the Name/Notes. On the other hand, it would be cool if there was some sort of trick (that did not involve the Editor) that would reflect his capability in the Offense section of the character sheet while charging the correct amount. Sadly, given the Strength-Based Equipment nature of the base damage, I can't figure one out.
(Then again, I'm not sure Hero Lab is charging properly for Strength-Based Damage where Extras are involved anyway, but that's another subject).
Any suggestions?